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Posted by: ThiefsieFool
« on: 15. April 2010, 11:00:40 »

this is pretty good.
source is kinda gnarly but the game relies pretty heavily on external data, you could have ss2 weapon/monster names and sounds in there in no time
Posted by: Kolya
« on: 10. April 2010, 00:29:23 »

Tags: °roguelike
Xenocide has a few features I haven't seen in other roguelikes yet:
- powered armour that can be (de)activated changing your stats when worn
- grenades that can be activated and thrown and detonate after a while
- you can build robots from different parts and have them do your work

I had a few problems getting it to run but those were solely to me playing on a netbook (no keypad, small screen).
Of the ones I've seen so far it's the best roguelike that a possible ShockRL could be based on, C++ source is available.

webpage: http://xeno.chaosforge.org/
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