Posted by: voodoo47
« on: 09. March 2017, 09:53:40 »feel free to remove the tag, or invent a different one if you think the current one doesn't fit.
Yeah, I realized afterwards that I was doing something wrong, and it turns out Kolya was right. But thanks for the heads up.That isn't how the randomisation works, there are three copies- one under the bench, one under the detached plating, one in the normal place. It can't spawn outside the immediate area (it's also the same situation with the access cards, they are all pre-placed and accessible in all cases as gotchas suck). The only way they can be lost is if two triggers fire at exactly the same time. This could happen, but the chance is around 1 in 500,000.
It probably has to do with my running SS2 on a dated system. The game does have a temporary framerate delay every time the randomizer is spawning items on a fresh level load, but it never becomes so severe as when I start Engineering. On subsequent restarts of the game (as in starting from a new game entirely) the problem may not occur. I was able to replicate it once by doing just that: starting a new game and running straight to Engineering.Sorry, I cannot get this to replicate at all, running through the first section of eng six times. There was a problem which could cause these symptoms but I fixed it ages ago, and even when it did occur it was not a persistent error like the one you're describing.
OK thanks.Ok, identified this and fixed it. She makes herself vulnerable when her scripted sequence ends, so if she hangs in the air she will never finish it. I couldn't get the midwife to hang in the air, but I made it vulnerable as soon as it teleports so it will be killable if it happens again.
I think this question has already been addressed, but you can use your discretion when it comes to mod conflicts. I use those two mods together all the time and I don't believe they should conflict, as they alter different parts of the game. What you mostly need to watch out for are two mods that change the gamesys (the shock.gam file) or two mods that affect the same models.I've decided to reinstall System Shock 2 so I did with ADaoB and Zygo's Randomizer but the fact is SS2Mod Manager displays a warning about some conflict between the mods.
Too bad
The first time I tried this mod, it must have randomized outside the airlock door, which meant there was no power cell to be found in the immediate area. In other words I was trapped, and with the decompression on my tail, I was dead within seconds.
Sorry, I cannot get this to replicate at all, running through the first section of eng six times. There was a problem which could cause these symptoms but I fixed it ages ago, and even when it did occur it was not a persistent error like the one you're describing.Upon entering the Engineering level for the first time, the game completely locks up after a few seconds. It appears that it's trying to spawn all the random items but doesn't have enough space, so after a huge drop in framerate, the game slows to one frame every few minutes. In other words, it stops completely. I toggled the mod off and the problem went away when I reentered Engineering.
Ok, identified this and fixed it. She makes herself vulnerable when her scripted sequence ends, so if she hangs in the air she will never finish it. I couldn't get the midwife to hang in the air, but I made it vulnerable as soon as it teleports so it will be killable if it happens again.This has happened a couple of times already: a completely indestructible midwife spawns and hangs in midair until you attack her.
Sounds cool. What mod is that? O.O
One of the mods I'm using, which I believe to be this one, causes the decompression to actually start to damage you in Cryo Recovery A if you don't escape fast enough.
Er, agreed. I didn't think I'd done this anywhere. If anyone can tell me where this occurs I will fix it, as it is a mistake. I'll also have a look into the camera and the pistol issues, though I've never encountered them myself.And you should NOT hide mandatory items (especially keycards) in security crates.