Posted by: Join2
« on: 05. March 2024, 00:14:51 »My summary of extermination is this: surprising amount of focus on gameplay through expanding mechanics. This is executed quite well, but then is more than offset by standard PS2 downgrades such as more linear level design, more handholding, lack of enemy types, resource management taking a back seat and so forth. There is almost zero soundtrack to speak of, again this being quite standard for PS2 generally spreaking, sadly. Less present in general, and when it is present, it's subtle and forgettable, barely adds any atmosphere, tension or adrenaline. The voice acting, overall presentation and story are not executed very well. Still intriguing and acceptable, but, well even the original Resident Evil is more professional and engaging. Do not play this game unless curious to see how some overall pretty good design and concepts can be stumbled.
Summary of Psi-Ops: shoot the same dudes (lack of enemy types) and spam psychic powers for 10 hours or whatever. Linear. Unchallenging. Repetitive. Uncreative outside of the psychic powers. I barely remember the game much, just completely forgettable. Very typical playing it safe post-Y2K game. The psi powers were fun and executed well, but that's literally the only praise I can offer, as to what might attract a new player or what it offers over other games.
"Other than that, though, Psi Ops is a brilliant game"
Oh yeah? You didn't do a very good job of selling it. Just gave a conceptual overview, said the boss fights were good, then explained how the game falls apart in the latter third.
The secret truth is that there isn't much to talk about, and it isn't brilliant. Just OK.
Summary of Psi-Ops: shoot the same dudes (lack of enemy types) and spam psychic powers for 10 hours or whatever. Linear. Unchallenging. Repetitive. Uncreative outside of the psychic powers. I barely remember the game much, just completely forgettable. Very typical playing it safe post-Y2K game. The psi powers were fun and executed well, but that's literally the only praise I can offer, as to what might attract a new player or what it offers over other games.
"Other than that, though, Psi Ops is a brilliant game"
Oh yeah? You didn't do a very good job of selling it. Just gave a conceptual overview, said the boss fights were good, then explained how the game falls apart in the latter third.
The secret truth is that there isn't much to talk about, and it isn't brilliant. Just OK.