first of all I hope this thread is on the right place otherwhise you all may just move it.
I have edited some images to increase the size, and I used as a base the files of the newdark beta 2.7 since I play on steam and apparently I am uncapable of reading that there is a version 6 for the original game :|
https://www.systemshock.org/index.php?topic=22.0 so first of all, I decided to scale this picture here (...FAM.CRF/Tech/Orient.pcx) and I realized that the pallet for the original file wasn't matching the pa1.pal I guess since the other files on this folder had a different pallet. (I am refering to the original game files where I opened them to see what indexed pallete was being used so the pallete for this picture was different from the pallete used by the other files.)
the reson is that I wanted to change the color of the "TECHNICAL" font to match the lights of the entrance which the color is slightly off but the pallet that it uses doens't have a perfect matching color. but even if I change the image pallete color to match I suppose it uses this pa1.pal colors on the respective id positions so it doesn't change to the one I want.
also I believe this was the best I could do in terms of rescaling I had to use the original 64x64 and just write in a way that is legible since if you increase this image size it doesn't seems to work great (I am using the latest steam version)
https://imgur.com/a/HWN3l5L I have added here an image showing this image rescaled to 256x256 and it gets stretched like this and doesn't seem to scale well.
the game is set to run in windowed mode if does make a difference
I am exporting the scaled images to .pcx format with indexed color mode and the pallet I normally use the one from the original image so is this the right way to do it?