Posted by: sarge945
« on: 12. August 2024, 15:02:17 »Imagine if NDS had gotten some really talented artists/modellers to create genuine, polygonal 3D models of the Doom characters, and done a really good job of it, keeping the same general look and atmosphere of the original games, but in fully detailed 3D! For some reason, every 3D model pack for Doom that I've seen so far has been a real disappointment, it's the one area that (to me) the Doom community has never managed to tackle properly. And if NDS had given us this package but with really good 3D models of the enemies, then wow, this package would really have been worthy of the fan communities time and attention.
Look up the Voxel Doom mod.
though I doubt anyone on this forum needs a guide to get a mod running on Doom! I would imagine that the other wads contained in the package, all older than Legacy of Rust, would also run on GZDoom too.
The biggest travesty of this package is that the IWAD used for Doom 2 is censored. To be fair to Night Dive, this censored version of the IWAD has been the standard one Bethesda has been using since Doom 3: BFG Edition, so they probably just asked Bethesda for the required IWADs and received these ones. But it's still upsetting to see that, with the original versions delisted from Steam, the only way to play an authentic copy of Doom that has the same art assets as the original version is to download the dos version from GOG and extract Doom2.wad from there.