Posted by: voodoo47
« on: 12. October 2024, 17:25:12 »I vaguely remember some games did have this feature (the host's mods getting autoloaded once a MP session is joined). just to clear any potential confusion, SS2 is not such a game, and having a different mod loadout* in a MP game will result in strange and broken behavior. even more than usual.
*texture and object replacements mods should be fine, actually, but if there is a dml that as much as sneezes at the gamesys or maps included, then expect an implosion of epic proportions.
*texture and object replacements mods should be fine, actually, but if there is a dml that as much as sneezes at the gamesys or maps included, then expect an implosion of epic proportions.