Posted by: icemann
« on: Today at 05:11:11 »Double post to add to my previous one, with a few days in between.
Played Emperor - Battle for Dune a fair bit over the past few days. Very fast game. Reminds me of the first Dawn of War game with it's Risk style of attack / defend / repeat cycles + the territory control aspect. Very good FMV. Feels quite different to Dune 2k, as lots less spice, which leads to being dead broke a lot. Especially in the defence missions, where you already used up all the spice in taking the region earlier. The reinforcements you get via allies is essential, I've found. Nice visuals for the time. If you take too long to attack your opponents base, it can be to your detriment also, as they'll often be more likely have their best structures, abilities and units by then. Save scumming also is of major benefit.
Played Emperor - Battle for Dune a fair bit over the past few days. Very fast game. Reminds me of the first Dawn of War game with it's Risk style of attack / defend / repeat cycles + the territory control aspect. Very good FMV. Feels quite different to Dune 2k, as lots less spice, which leads to being dead broke a lot. Especially in the defence missions, where you already used up all the spice in taking the region earlier. The reinforcements you get via allies is essential, I've found. Nice visuals for the time. If you take too long to attack your opponents base, it can be to your detriment also, as they'll often be more likely have their best structures, abilities and units by then. Save scumming also is of major benefit.