Posted by: voodoo47
« on: 09. March 2025, 10:24:30 »smaller no, but it indeed was translucent at some point (with mods), a mistake that was corrected quite a while ago.
SHTUP right above SCP, btw.
SHTUP right above SCP, btw.
They're probably holding back cloud saves as a value-add for Enhanced Ediiton.
It's still a question for me, while the majority of games, even ancient ones, could use the steam cloud, why SS2 isn't one of them? Hope it will be when the SS2EE is out.
Uh... WHY? You can just copy the SS2 folder from old to new machine and everything will work perfectly.
Uh... WHY? You can just copy the SS2 folder from old to new machine and everything will work perfectly.Every time I install ss2 to a new pc I have to manually change all bindings, patch with ss2tool, download and install several mods.
By "noticed", do you mean you finally figured it out yourself, or do you mean SCP told you your mod priorities were wrong?P.S. I've just noticed SHTUP and 400 should be higher priority than SCP to work properly.
Voodoo, did you ever create/update a mod to make a laser pistol available earlier in the game, please?
Also, RoSoDude, does your Rebalanced Skills and Disciplines mod work fine with SCP beta 6 now, please??
urgh. I did have some wip dml.. somewhere.
What on earth does a "gimme laser pistol earlier gimme gimme gimme" mod have to do with SCP?
Should somebody tell him?what if you did the same thing you did in the navy training room where you used a soundalike to give a new tutorial about security systems.
Have you played the RSD mod?
It literally does everything you're asking for, including making the broken laser pistol available earlier, and a whole lot more.
That is kind of my point. Standard Weapons are absurdly OP, and instead of being Jack of All Trades, Master of None, they're just kinda... the Master of All Trades (well, the Pistol and AR are, anyway, the Shotgun is balanced by being a mediocre weapon that is easy to get and has tons of ammo available for it alone). Heavy Weapons ain't too bad either.
If I were rebalancing the game, I'd definitely weaken the Pistol. If I were to do that, then the Laser Pistol would stand out more. Though I would still make it available earlier in the game without a Marine start.
That is kind of my point. Standard Weapons are absurdly OP, and instead of being Jack of All Trades, Master of None, they're just kinda... the Master of All Trades (well, the Pistol and AR are, anyway, the Shotgun is balanced by being a mediocre weapon that is easy to get and has tons of ammo available for it alone). Heavy Weapons ain't too bad either.Compared to the general utility of STD, everything is a niche weapon.
as far as SCP is concerned, I do not see anything beyond potentially moving the jammed eng2 laspistol to the beginning of the level happening.