This project consists of significantly improving System Shock 1 music quality, by using much better instruments found on the internet, and heavily modify or simply tweak them to make them sound just right with the original ingame MIDI files.
Here it is:
https://mega.nz/file/z5hCEDwZ#0bg6l3gbSbgWc5CQJiwQM6aV3voVtgx20LMq1mEy-BwIf you don't already have a software able to read soundfonts (.sf2 files) I highly recommend Virtual MIDI Synth just like last time:
https://coolsoft.altervista.org/en/virtualmidisynthHere is a video of the in game samples to demonstrate how it sounds:
https://www.youtube.com/watch?v=o9bCLSaF-mQThis is a follow-up to my arranged and faithful soundfonts I did several years ago, the big revision I teased a while back, essentially merging them into one lighter package that is both even more faithful to the original material and sounds significantly better thanks to much higher quality monitoring hardware on my end, and improved drums choice.
It was only made with System Shock in mind and will have missing instruments or sound out of place with other games.
Tweaked versions for the custom stories ReWired and Lazarus Decay will be coming very soon below in this post