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Nightdive CEO Stephen Kick said he wants to deliver a 'more modern' multiplayer experience
Our priority with the Enhanced Edition is to be able to deliver an updated co-op multiplayer component
only two things - modern multiplayer, and console ports. not seeing them touching any resources as the purists and vanilla people would rip them apart.most FMs and mods should work (unless they change how resource loading works), but they will require updates to work fully/properly, most likely (unless they replicate the dml/mtl system 1:1 in KEX).as mentioned earlier, the most likely scenario is that you will use the EE build for MP, and patch up with the tool and go NewDark for everything else. so virtually no change from our end.
true to the original, higher res AI models will be hard to do, because once you start doing them, all their flaws will float to the surface - basically, you give a model more polys, now the texture is awful, you fix that, now all the flawed motions stick out like a sore thumb.
I hate
it is better to be hated for what you are than to be loved for what you are not.
my hopes and concerns