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yeah. kinda ashamed that I didn't think about this earlier - as NewDark supports animated world textures, all that needs to be done is batch convert SHEMP gifs to pngs, modify filenames and create the mtls, dump everything into the FAM/tech folder, done. did the part you can see on the screenshot in about 15 minutes, the rest would require two more hours of work, give or take.
Damn, enhanced SHEMP version, new ADaoB version, continued development on ACC, (possibly?) accelerating SHTUP development, vurt's work and now this ... I never would have guessed what an impact NewDark would have.
As long as you're just doing this for yourself that's fine. Bear in mind that the actual community patch will be using upgraded SHEMP textures.
Why would ACC bother remaking all the monitor textures that I already remade for SHEMP?
To add environment mapping (the shinny glare effect) and use script-oriented animations (makes it look way smoother; it is possible to ignore the frame per frame animation system in most cases).