67420e73bf076

67420e73c078d
4 Guests are here.
 
Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c126e
More playing around with material-based animation, this time on the slot machine.

http://www.youtube.com/watch?v=fd3F0oSr35A
Image: http://i.imgur.com/uZM3YxF.jpg
Oooh yeah!

67420e73c16ebZylonBane

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c1754
Very nice ZB! Are the three slots are on different texture animation speeds to achieve this? ...and/or are they scrolling textures?
If I said no, would you believe me?  :P

Here's the material, if anyone is interested in this sort of thing:
render_material_only 1

# black background and center fruit reel
render_pass {
   texture material\shtup\slotfrut1
   blend ONE ZERO
   uv_mod scale 1 0.6
   uv_mod scroll 0 -0.8
}

# overlay left fruit reel
render_pass {
   texture material\shtup\slotfrut2
   blend SRC_ALPHA ONE
   uv_mod offset 0 0
   uv_mod scale 1 0.6
   uv_mod scroll 0 -0.6
}

# overlay right fruit reel
render_pass {
   texture material\shtup\slotfrut2
   blend SRC_ALPHA ONE
   uv_mod offset 0.525 0
   uv_mod scale 1 0.6
   uv_mod scroll 0 -1
}

# overlay animated frame
render_pass {
   texture * 8 material\shtup\slot_
   ani_rate 150
}

67420e73c19f4blaydes99

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c1a4f
Yep, almost what I was expecting, except you seem to have combined the center slot with the background to be economical ;) Truly excellent work.

67420e73c1bbdSimplex

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c1c1a
Just a humble wish - the overturned machines could displayed a glitched animation - flicker, jerkiness, or some other anomaly suggesting disrepair. Just a thought.
Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c1e3b
Something I've noticed after a fresh install of SS2 (CD version.)

Mind you I have Intel graphics (GMA 3150) and am running in WINE (Ubuntu 12.04 based distro, peppermint os 3) but after installing SHTUP my inventory (or crates, hacking, any of the 2d elements) goes white randomly. hitting esc to go to the menue then resuming fixes it, but this is a problem I do not have with vanilla graphics under 2.4. What would the explaination be and if needed where would I go to get a log that might help for debugging?

67420e73c1fbdvoodoo47

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c2014
I have encountered this problem, it just happens sometimes on crappy intel gpus. no known fix (apart from buying a normal graphics card).
« Last Edit: 12. March 2013, 21:24:23 by voodoo47 »

67420e73c210eZylonBane

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c2168
SHTUP-ND is only going to make this kind of problem worse. As noted, no fix for it. SHTUP just crushes tinkertoy GPUs.

67420e73c2243voodoo47

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c2297
and relit levels are going to murder the last remaining bits of performance that might potentially be left. intel is not a good gpu choice, even for the casual gamer.
Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c2501
SHTUP just crushes tinkertoy GPUs.
MEGATRON must be stopped! No matter the cost.
Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c28b1
I have encountered this problem, it just happens sometimes on crappy intel gpus. no known fix (apart from buying a normal graphics card).


Which wouldn't be an issue except laptop. Ah well. It's not game crashing. Just.... Annoying.

67420e73c29a2akumaKAERU

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c2a0b
Just want to jump in and say, "can I help with this mod?"  :awesome:
Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c2bc4
I asked ZylonBane the same a while ago and IIRC he said that mostly organics were left to do. There isn't a spreadsheet or sth like that to tell what has been done, you'd just need to compare SHTUP and original resources. Though I think there's more work left to do in ACC's 400 mod, which does the same thing basically, but for terrain textures.

67420e73c2cd7akumaKAERU

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c2d2c
Thanks mate! :D

A progress mapping would be helpful. Unfortunately (or fortunately) these mods are usually only updated and managed by the creator.

I left ACC an email, but no response... :(

Just thought I'd lend a hand. But I'm assuming as the mod creator is not asking for help then they don't need/want it.
Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c2e5e
I suggest you do 1-2 textures that haven't been done by ACC or SHTUP and offer them in the corresponding thread.

67420e73c2f5fZylonBane

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c2fb4
When offering to contribute to a mod project, it's always best to have some previous work to show off as an indicator of your skill level.

67420e73c30e3akumaKAERU

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c313a
No problem Zylo! Thanks for the advice!

I'll have a rummage through the textures for one that is missing and post something at a later date.

Are there any baseline requirements for texture creation? I have yet to browse the source files in the SHTUP mod archive to look for requirements, for example; pixel height and width and colour depth.

67420e73c3270ZylonBane

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c32cd
All SHTUP textures are currently a maximum of 256x256.
Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c348a
my guess... 8 bit?

67420e73c3542bluemess

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c359b
You guessed right, sir.

67420e73c3690akumaKAERU

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c36e3
OK. I took some time last night to have a look at the SHTUP resources, but I need the originals to compare the work completed with the work remaining.

Can anyone point me to where I can obtain the source files? I have the images from Dave Angel's Texture Browser.

67420e73c379eZylonBane

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c37f1
Open the CRFs? They're just ZIP files.

67420e73c38c1akumaKAERU

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c3914
Thanks Zylo! Had no idea it was that easy. I'll take a look at the CRF source files and get back to the thread with some results.

67420e73c39d1NateDog

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c3a31
Great work thanks!  :thumb:

67420e73c3e32akumaKAERU

Re: [Obsolete] SS2 SHTUP (Shock Texture Update Project)
67420e73c3e98
EDIT: In other news, I just entered Hydroponics and noticed that one of the magazines has old texture (see screen). Interestingly, SHTUP contains a file for this texture (beua.pcx) but it is exactly the same file as in the original game. Does a remastered version exist? I hope it does, because high resolution magazines look really great.

https://www.dropbox.com/s/bk4fksv8q038c5r/Shock2_2013_02_21_03_11_46_578.png

Ok. Here is my first submission! I have been working on this magazine since I decided to submit some work for this project. There are four versions available. Please let me know what you think of them, which ones to keep etc, and any suggestions/comments on the headlines at the bottom of the cover.

https://www.dropbox.com/s/wdisr7lx3w3ittm/BEUA.zip
4 Guests are here.
[ At least 10 words must be entered. ]
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
67420e73c4aec