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More playing around with material-based animation, this time on the slot machine.http://www.youtube.com/watch?v=fd3F0oSr35A
Very nice ZB! Are the three slots are on different texture animation speeds to achieve this? ...and/or are they scrolling textures?
render_material_only 1# black background and center fruit reelrender_pass { texture material\shtup\slotfrut1 blend ONE ZERO uv_mod scale 1 0.6 uv_mod scroll 0 -0.8}# overlay left fruit reelrender_pass { texture material\shtup\slotfrut2 blend SRC_ALPHA ONE uv_mod offset 0 0 uv_mod scale 1 0.6 uv_mod scroll 0 -0.6}# overlay right fruit reelrender_pass { texture material\shtup\slotfrut2 blend SRC_ALPHA ONE uv_mod offset 0.525 0 uv_mod scale 1 0.6 uv_mod scroll 0 -1}# overlay animated framerender_pass { texture * 8 material\shtup\slot_ ani_rate 150}
SHTUP just crushes tinkertoy GPUs.
I have encountered this problem, it just happens sometimes on crappy intel gpus. no known fix (apart from buying a normal graphics card).
EDIT: In other news, I just entered Hydroponics and noticed that one of the magazines has old texture (see screen). Interestingly, SHTUP contains a file for this texture (beua.pcx) but it is exactly the same file as in the original game. Does a remastered version exist? I hope it does, because high resolution magazines look really great.https://www.dropbox.com/s/bk4fksv8q038c5r/Shock2_2013_02_21_03_11_46_578.png