67424a45513e0

67424a455257c
2 Guests are here.
 

Topic: System Shock 2 /Let's play/ElAlexRG Read 2679 times  

67424a4553266ZylonBane

67424a45532b5
Dear god, he searched that corpse in the starting room at least four times and never took the wrench.

I'd really like to have SCP somehow mock players who get out of that room the hard way, but I haven't been able to think of anything good.

67424a4553353voodoo47

67424a45533ad
if corpse wrench not contained, and first door tripwire triggered, play monkey sounds and spawn-drop a wrench onto the player's head?

67424a4553453ZylonBane

67424a455349c
A bit too fourth wall breaking.

Maybe keep spawning ducts in the player's path until they destroy one.

67424a4553520voodoo47

67424a4553568
deliciously evil. no objections.

67424a455366bVegoraptor

67424a45536b4
The hybrids and their pipes are separate objects now, right? Maybe give one a wrench instead, along with a primal and unbridled hatred towards all destructible wall decorations while in sight of the player.

67424a4553882ZylonBane

67424a45538f0
The hybrids and their pipes are separate objects now, right?
No? Why would you think that?

67424a4553989voodoo47

67424a45539d3
the shotguns are, but not in the base SCP.

67424a4553c1dVegoraptor

67424a4553c6f
Why would you think that?
Because I vaguely remembered the X-mas mod, which transmutes lead into sugar, and then just assumed this silly thing would not exist if you had to go to such lengths as to modify all the models directly and repackage everything. And I was also under the impression that SCP is required for it to work for this reason, which it apparently is not, so nevermind.  ¯\_(ツ)_/¯
2 Guests are here.
You are too far away from that
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
67424a45542bd