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actually, it is. look for elevator.wav and delete it. that will get you the original music. if you want to remove that, you will have to yank it out of snd.crf as well (7zip can open it).
What I'm trying to fix is that the muzzle flash on player-held weapons is currently not "attached" to the gun. It's spawned into the world at a fixed position, so if you're moving or turning while firing, the muzzle flash gets visually left behind. It doesn't look good.
the requirement for the rifle has been lowered. if I remember correctly, because of the training where you can "spend one year around shotguns and auto rifles", supposedly learning to wield them properly.