675a00acb8c22

675a00acba629
1 Guest is here.
 

Topic: NewDark original releases: SS2 and Thief2
Page: « 1 [2] 3 ... 7 »
Read 134810 times  

675a00acbad33
Yeah, I guess there should be one. Maybe I can whip it up tonight. At the latest it will come out early next week.
I'll probably raise the version number to 4.0, because it is a major update that will have little to do with the 3.x branch in the bug fix section. I'll definitely keep the 3.x branch around as an alternative.

675a00acbafd9Enchantermon

675a00acbb036
Wow! I don't understand half of what the changelog is talking about, but I don't care; this looks epic!
675a00acbb1ae
Thought I'd give this a try and no problems so far. I'm finding a few of the ShockEd changes annoying at the moment but I guess it'd just take time to adjust. Seems there's no back compatibility either, but i guess most everyone will be using the new version anyway. Tried running a few levels through the 'new' renderer and it's quite an improvement. I'd guess there will always be the problem of having unstripped levels otherwise I'd probably reprocess the lot. Anyway, a few screenshots with the new rendering enabled. Obviously none of the other potential graphical improvements are present so it's basically just old stuff run through the new renderer.

675a00acbb3edunn_atropos

675a00acbb472
Are this screenshots from a System Shock fan map? If they are, what is the maps name?
675a00acbb588
Yeah, but unreleased ones. I couldn't really think of anywhere in particular to take screenshots in the originals to show any new stuff off, and I've seen a couple from the demo anyway, but since I'll definitely do a replay over the weekend I may take some shots then.
675a00acbb677
The hi res videos where did they come from, they seem to be using retextured models for the hacker and npcs...as a matter of fact I would like to pimp my SS2 with as many hi quality mods as possible
675a00acbb79b
This is great news. Hopefully someone will make som new FM's (Christine come back to us please! :) )

675a00acbbb73ZylonBane

675a00acbbbbf
Does it make sure the DX9 DLL is installed?

675a00acbbc44voodoo47

675a00acbbc95
yeah, DX9 and VC++2008 check would be nice.

675a00acbbd26ZylonBane

675a00acbbd70
And a check for NOT being installed in "Program Files" or "Program Files (x86)".

675a00acbbdf3voodoo47

675a00acbbe44
and/or windows. yes, people can be that dumb.

675a00acbc004Zanderat

675a00acbc056
Possible bug.  The broken use issue seems to be fixed EXCEPT for med hypos.  I can't seem to use them.  Weird.

edit:  I can use other types of hypos......

675a00acbc0dcZylonBane

675a00acbc12d
Let me guess. You're playing a pre-patch savegame?

675a00acbc1c7Zanderat

675a00acbc212
Actually no.  A virgin reinstall, just for 2.4.  Only thing that I can think of is that I used 3.6 version of the SS2Tool or perhaps ADaOB.

675a00acbc299Zanderat

675a00acbc2e9
Reinstalled using the newest SS2Tool (4.0) and problem is solved.
675a00acbc409
Just wanted to share that I tried this patch on my Mac laptop (Intel graphics only) with Wineskin, and it runs without a problem. All my earlier attempts at installing SS2 was unsuccesful (either it didn't run or were unplayably slow). Installation is trivial now. Thank you Kolya for including this in SS2Tool.
675a00acbc5eb
Le Corbeau has posted a hex fix for the Thief 2 and System Shock 2 editors. As has already been found out, this fix pertains to objects not casting shadows in sunlight previously.

- Original post by Le Corbeau
- Relay by DrK on TTLG

Accordingly I have updated the following downloads in the first post:
- ss2_v24.zip (the System Shock 2 update)
- SS2-v2.4_Thief2-v1.19.torrent (the complete update release)

Note that this fix only applies to the editors, not the games. There is no change necessary to the SS2 demo or to the SS2Tool or to your running game.
Also note that this thread is for discussion of the update. Please post any support requests to the Helpdesk forum.
« Last Edit: 29. September 2012, 21:37:55 by Kolya »

675a00acbc709NewPlayer

675a00acbc75d
Hello!

I tried the SS2 demo provided in the first post (it was very good) and now I want to play the full game.

Before installing the full game, I want to make sure that any residuals from the demo (for example: registry entries) are completely eliminated.

How can I uninstall it completely? From other posts here, I understand that the proper method - even for uninstalling the complete version of the game - is to simply delete its folder.

I initially thought that the same should apply to the demo version. However, I noticed that after running (even without admin privileges) demo's "Shock 2.exe", it creates automatically a shortcut for the game in the special "Games" folder of Vista/7. So this item also needs deletion.

Any other residuals that need elimination?

Thanks for your time (and helpful site)!

675a00acbca25RocketMan

675a00acbca82
I can tell you that whatever trace of the game is left behind from the demo (outside of the main game folder) won't have an effect on any future install of the full game.  There might be a record in the registry that the game is "installed".  There might be a shortcut as well but beyond that I can't think of anything else and neither of the aformentioned are going to cause you any grief.  I'd just blow away the shock folder from the demo and then add the full game.

Your name:
This box must be left blank:

What does the U.N.N start with?:
1 Guest is here.
You are a rebel, I like you.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
675a00acbd884