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Topic: SS2 Olfred's Fixed Objects
Page: « 1 2 [3] 4 »
Read 179592 times  

6742457b54feavoodoo47

Re: SS2 Olfred's fixed objects
6742457b5504a
I see no reason why it shouldn't be possible, but I was under the impression we want to keep this SCP exclusive.

6742457b55158ZylonBane

Re: SS2 Olfred's fixed objects
6742457b551b3
Should it be in the archive then? Rigging it to spin is the only reason it was modified.

6742457b55265voodoo47

Re: SS2 Olfred's fixed objects
6742457b552b4
well, the orig model was also quite shoddy. anyway, I'm slightly leaning to not making it spin - the fixed objects mod should be about fixed models, and nothing else.

6742457b55341voodoo47

Re: SS2 Olfred's fixed objects
6742457b5538d
09 is up, dl count +4914.
Acknowledged by: Kolya

6742457b5563dvoodoo47

Re: SS2 Olfred's fixed objects
6742457b5568b
v10 is up. nearing 10k downloads total.


  • ammoss.bin, ammohes.bin, ammoaps.bin - (all types of) bullets (-35) [shoddy mapping of the bullet texture at the open part of the clip]
  • lift01.bin - Lift 1 (-237) [decals floating off the model]
  • lift01_w.bin - Lift 1 Walls (-125) [decals floating off the model]
  • hydo.bin, hydo1.bin, hydo2.bin, hydo3.bin, hydo4.bin, hydo5.bin - (all types of) New Hydro Doors (-3539) [decals float off the surface]
  • acces_df.bin, acces_d.bin, acces_g.bin - Core Access (-2747) [all model variations have decals that float off the surface]
  • consoleh.bin - Ceiling Console (-2450) [missing back polys]
  • recwallb.bin - broken rec kool aid scene wall [incorrect textures mapped on the broken part]
  • all shutle, and sh models - [various issues on shuttles and shuttle parts]
  • lightr.bin - Wedge Light (-1593) [object lit improperly]
  • atek_h.bin - [cracks on the hand pistol model]
  • comforce.bin - Comforce Door (-4791) [decals floating off the model slightly]
  • conduit.bin, conduit1.bin, conduit2.bin, conduit3.bin - Conduit (-185) [legs too short by 0.32 DromEd units, middle two white pipes clip into each other]
  • conduitr.bin - Rick Conduit (-94) [same issues as conduit.bin]
« Last Edit: 27. June 2015, 13:45:17 by voodoo47 »

6742457b55725voodoo47

Re: SS2 Olfred's fixed objects
6742457b55772
10k downloads - yaay for Olfred. looks like the people like their objects smooth.

6742457b5588dSystem Shocked

Re: SS2 Olfred's fixed objects
6742457b558da
I installed v10 and found that the fixed files for stellar.bin   http://i.imgur.com/QDrnAlb.jpg   are not included.

I installed stellar.zip file posted by Olfred -  BEFORE  http://i.imgur.com/mD1Zr5i.jpg  AFTER  http://i.imgur.com/W4KfMVW.jpg

« Last Edit: 28. June 2015, 21:11:44 by System Shocked »

6742457b55978voodoo47

Re: SS2 Olfred's fixed objects
6742457b559c4
yes, the stellar map is not included for the moment, as it's not a direct replacement for the orig model. it will probably be included in SHTUP.
Acknowledged by: System Shocked

6742457b55a56ZylonBane

Re: SS2 Olfred's fixed objects
6742457b55aa5
Just noticed the list of models in the first post doesn't seem to include secd01.bin.

6742457b55b38voodoo47

Re: SS2 Olfred's fixed objects
6742457b55b83
it is in the last public package though - must have forgotten to add it to the readme.

6742457b55c3cZylonBane

Re: SS2 Olfred's fixed objects
6742457b55c87
Also, there should be no reason to include shtflash.bin and shtflash.pcx. Those are for the shotgun muzzle flash, which only exists in custom gamesys's that would include their own version anyway. Also probably shouldn't have shield.bin, since that's just a high-poly version of the shuttle shield dome. Nothing wrong with the original object.
« Last Edit: 01. November 2015, 03:19:30 by ZylonBane »

6742457b55d2cvoodoo47

Re: SS2 Olfred's fixed objects
6742457b55d76
not sure about the shield anymore, but flashes have a reason of being there, they need to be low enough in the hierarchy for everything to work properly with FMs. it's a bit of an odd place, but it makes things work.

6742457b55df7voodoo47

Re: SS2 Olfred's fixed objects
6742457b55e42
v11 is up. monkeybraiins.
« Last Edit: 15. November 2015, 16:19:59 by voodoo47 »
Re: SS2 Olfred's fixed objects
6742457b560ce
Can you edit download numbers now?

6742457b56159voodoo47

6742457b56352Roarkes

Re: SS2 Olfred's fixed objects
6742457b5639e
Where this gets installed to ?

6742457b56461voodoo47

Re: SS2 Olfred's fixed objects
6742457b564ad
https://www.systemshock.org/index.php?topic=4447.0 (see the picture). the most important thing is to have it above SCP, and below Tacticool (and SHTUP-ND).

6742457b5653dRoarkes

Re: SS2 Olfred's fixed objects
6742457b56588
I meant where in what SS2 folder this gets put in ? But, thanks for the mod order.
Re: SS2 Olfred's fixed objects
6742457b56656
Uhm, just read the guide he linked to.

6742457b566f8voodoo47

Re: SS2 Olfred's fixed objects
6742457b56743
lets celebrate 20K downloads with a small update (v12). Fixed Objects is officially the most downloaded NewDark SS2 mod - congrats, Olfred.

6742457b5684aZylonBane

Re: SS2 Olfred's fixed objects
6742457b56897
Added the cans, barrels, and broken conduit?

6742457b56925voodoo47

Re: SS2 Olfred's fixed objects
6742457b56977
eeegrh nope, managed to skip them somehow - added and reuploaded. not my brightest week.
Re: SS2 Olfred's fixed objects
6742457b56d66
lets celebrate 20K downloads with a small update (v12). Fixed Objects is officially the most downloaded NewDark SS2 mod - congrats, Olfred.
Then it should probably be integrated into SS2Tool, no?

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