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Topic: SS2 Olfred's Fixed Objects
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Read 179562 times  

6742385d289c7voodoo47

Re: SS2 Olfred's fixed objects
6742385d28a2b
I see no reason why it shouldn't be possible, but I was under the impression we want to keep this SCP exclusive.

6742385d28b3dZylonBane

Re: SS2 Olfred's fixed objects
6742385d28b91
Should it be in the archive then? Rigging it to spin is the only reason it was modified.

6742385d28c37voodoo47

Re: SS2 Olfred's fixed objects
6742385d28c85
well, the orig model was also quite shoddy. anyway, I'm slightly leaning to not making it spin - the fixed objects mod should be about fixed models, and nothing else.

6742385d28d11voodoo47

Re: SS2 Olfred's fixed objects
6742385d28d5f
09 is up, dl count +4914.
Acknowledged by: Kolya

6742385d29018voodoo47

Re: SS2 Olfred's fixed objects
6742385d29067
v10 is up. nearing 10k downloads total.


  • ammoss.bin, ammohes.bin, ammoaps.bin - (all types of) bullets (-35) [shoddy mapping of the bullet texture at the open part of the clip]
  • lift01.bin - Lift 1 (-237) [decals floating off the model]
  • lift01_w.bin - Lift 1 Walls (-125) [decals floating off the model]
  • hydo.bin, hydo1.bin, hydo2.bin, hydo3.bin, hydo4.bin, hydo5.bin - (all types of) New Hydro Doors (-3539) [decals float off the surface]
  • acces_df.bin, acces_d.bin, acces_g.bin - Core Access (-2747) [all model variations have decals that float off the surface]
  • consoleh.bin - Ceiling Console (-2450) [missing back polys]
  • recwallb.bin - broken rec kool aid scene wall [incorrect textures mapped on the broken part]
  • all shutle, and sh models - [various issues on shuttles and shuttle parts]
  • lightr.bin - Wedge Light (-1593) [object lit improperly]
  • atek_h.bin - [cracks on the hand pistol model]
  • comforce.bin - Comforce Door (-4791) [decals floating off the model slightly]
  • conduit.bin, conduit1.bin, conduit2.bin, conduit3.bin - Conduit (-185) [legs too short by 0.32 DromEd units, middle two white pipes clip into each other]
  • conduitr.bin - Rick Conduit (-94) [same issues as conduit.bin]
« Last Edit: 27. June 2015, 13:45:17 by voodoo47 »

6742385d29116voodoo47

Re: SS2 Olfred's fixed objects
6742385d2916a
10k downloads - yaay for Olfred. looks like the people like their objects smooth.

6742385d292b4System Shocked

Re: SS2 Olfred's fixed objects
6742385d29303
I installed v10 and found that the fixed files for stellar.bin   http://i.imgur.com/QDrnAlb.jpg   are not included.

I installed stellar.zip file posted by Olfred -  BEFORE  http://i.imgur.com/mD1Zr5i.jpg  AFTER  http://i.imgur.com/W4KfMVW.jpg

« Last Edit: 28. June 2015, 21:11:44 by System Shocked »

6742385d293a6voodoo47

Re: SS2 Olfred's fixed objects
6742385d293f2
yes, the stellar map is not included for the moment, as it's not a direct replacement for the orig model. it will probably be included in SHTUP.
Acknowledged by: System Shocked

6742385d29483ZylonBane

Re: SS2 Olfred's fixed objects
6742385d294cf
Just noticed the list of models in the first post doesn't seem to include secd01.bin.

6742385d2955bvoodoo47

Re: SS2 Olfred's fixed objects
6742385d295a5
it is in the last public package though - must have forgotten to add it to the readme.

6742385d2965fZylonBane

Re: SS2 Olfred's fixed objects
6742385d296aa
Also, there should be no reason to include shtflash.bin and shtflash.pcx. Those are for the shotgun muzzle flash, which only exists in custom gamesys's that would include their own version anyway. Also probably shouldn't have shield.bin, since that's just a high-poly version of the shuttle shield dome. Nothing wrong with the original object.
« Last Edit: 01. November 2015, 03:19:30 by ZylonBane »

6742385d29750voodoo47

Re: SS2 Olfred's fixed objects
6742385d2979b
not sure about the shield anymore, but flashes have a reason of being there, they need to be low enough in the hierarchy for everything to work properly with FMs. it's a bit of an odd place, but it makes things work.

6742385d2981cvoodoo47

Re: SS2 Olfred's fixed objects
6742385d29866
v11 is up. monkeybraiins.
« Last Edit: 15. November 2015, 16:19:59 by voodoo47 »
Re: SS2 Olfred's fixed objects
6742385d29b27
Can you edit download numbers now?

6742385d29bbbvoodoo47

6742385d29e47Roarkes

Re: SS2 Olfred's fixed objects
6742385d29e97
Where this gets installed to ?

6742385d29f86voodoo47

Re: SS2 Olfred's fixed objects
6742385d29fdc
https://www.systemshock.org/index.php?topic=4447.0 (see the picture). the most important thing is to have it above SCP, and below Tacticool (and SHTUP-ND).

6742385d2a098Roarkes

Re: SS2 Olfred's fixed objects
6742385d2a0eb
I meant where in what SS2 folder this gets put in ? But, thanks for the mod order.
Re: SS2 Olfred's fixed objects
6742385d2a1e1
Uhm, just read the guide he linked to.

6742385d2a292voodoo47

Re: SS2 Olfred's fixed objects
6742385d2a2e3
lets celebrate 20K downloads with a small update (v12). Fixed Objects is officially the most downloaded NewDark SS2 mod - congrats, Olfred.

6742385d2a377ZylonBane

Re: SS2 Olfred's fixed objects
6742385d2a3c8
Added the cans, barrels, and broken conduit?

6742385d2a460voodoo47

Re: SS2 Olfred's fixed objects
6742385d2a4b3
eeegrh nope, managed to skip them somehow - added and reuploaded. not my brightest week.
Re: SS2 Olfred's fixed objects
6742385d2a8c4
lets celebrate 20K downloads with a small update (v12). Fixed Objects is officially the most downloaded NewDark SS2 mod - congrats, Olfred.
Then it should probably be integrated into SS2Tool, no?

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