6741aa3895e54

6741aa3897288
5 Guests are here.
 

Topic: SS2 Olfred's Fixed Objects
Page: « 1 2 [3] 4 »
Read 179331 times  

6741aa3897913voodoo47

Re: SS2 Olfred's fixed objects
6741aa3897972
I see no reason why it shouldn't be possible, but I was under the impression we want to keep this SCP exclusive.

6741aa3897a95ZylonBane

Re: SS2 Olfred's fixed objects
6741aa3897aea
Should it be in the archive then? Rigging it to spin is the only reason it was modified.

6741aa3897b96voodoo47

Re: SS2 Olfred's fixed objects
6741aa3897bea
well, the orig model was also quite shoddy. anyway, I'm slightly leaning to not making it spin - the fixed objects mod should be about fixed models, and nothing else.

6741aa3897c7avoodoo47

Re: SS2 Olfred's fixed objects
6741aa3897cc7
09 is up, dl count +4914.
Acknowledged by: Kolya

6741aa3897fe8voodoo47

Re: SS2 Olfred's fixed objects
6741aa389805a
v10 is up. nearing 10k downloads total.


  • ammoss.bin, ammohes.bin, ammoaps.bin - (all types of) bullets (-35) [shoddy mapping of the bullet texture at the open part of the clip]
  • lift01.bin - Lift 1 (-237) [decals floating off the model]
  • lift01_w.bin - Lift 1 Walls (-125) [decals floating off the model]
  • hydo.bin, hydo1.bin, hydo2.bin, hydo3.bin, hydo4.bin, hydo5.bin - (all types of) New Hydro Doors (-3539) [decals float off the surface]
  • acces_df.bin, acces_d.bin, acces_g.bin - Core Access (-2747) [all model variations have decals that float off the surface]
  • consoleh.bin - Ceiling Console (-2450) [missing back polys]
  • recwallb.bin - broken rec kool aid scene wall [incorrect textures mapped on the broken part]
  • all shutle, and sh models - [various issues on shuttles and shuttle parts]
  • lightr.bin - Wedge Light (-1593) [object lit improperly]
  • atek_h.bin - [cracks on the hand pistol model]
  • comforce.bin - Comforce Door (-4791) [decals floating off the model slightly]
  • conduit.bin, conduit1.bin, conduit2.bin, conduit3.bin - Conduit (-185) [legs too short by 0.32 DromEd units, middle two white pipes clip into each other]
  • conduitr.bin - Rick Conduit (-94) [same issues as conduit.bin]
« Last Edit: 27. June 2015, 13:45:17 by voodoo47 »

6741aa389812evoodoo47

Re: SS2 Olfred's fixed objects
6741aa389818b
10k downloads - yaay for Olfred. looks like the people like their objects smooth.

6741aa38982dbSystem Shocked

Re: SS2 Olfred's fixed objects
6741aa3898333
I installed v10 and found that the fixed files for stellar.bin   http://i.imgur.com/QDrnAlb.jpg   are not included.

I installed stellar.zip file posted by Olfred -  BEFORE  http://i.imgur.com/mD1Zr5i.jpg  AFTER  http://i.imgur.com/W4KfMVW.jpg

« Last Edit: 28. June 2015, 21:11:44 by System Shocked »

6741aa38983dcvoodoo47

Re: SS2 Olfred's fixed objects
6741aa3898429
yes, the stellar map is not included for the moment, as it's not a direct replacement for the orig model. it will probably be included in SHTUP.
Acknowledged by: System Shocked

6741aa38984bcZylonBane

Re: SS2 Olfred's fixed objects
6741aa3898507
Just noticed the list of models in the first post doesn't seem to include secd01.bin.

6741aa3898595voodoo47

Re: SS2 Olfred's fixed objects
6741aa38985bf
it is in the last public package though - must have forgotten to add it to the readme.

6741aa3898691ZylonBane

Re: SS2 Olfred's fixed objects
6741aa38986de
Also, there should be no reason to include shtflash.bin and shtflash.pcx. Those are for the shotgun muzzle flash, which only exists in custom gamesys's that would include their own version anyway. Also probably shouldn't have shield.bin, since that's just a high-poly version of the shuttle shield dome. Nothing wrong with the original object.
« Last Edit: 01. November 2015, 03:19:30 by ZylonBane »

6741aa3898788voodoo47

Re: SS2 Olfred's fixed objects
6741aa38987dd
not sure about the shield anymore, but flashes have a reason of being there, they need to be low enough in the hierarchy for everything to work properly with FMs. it's a bit of an odd place, but it makes things work.

6741aa389886evoodoo47

Re: SS2 Olfred's fixed objects
6741aa38988bb
v11 is up. monkeybraiins.
« Last Edit: 15. November 2015, 16:19:59 by voodoo47 »
Re: SS2 Olfred's fixed objects
6741aa3898c1d
Can you edit download numbers now?

6741aa3898d07voodoo47

6741aa3898fb2Roarkes

Re: SS2 Olfred's fixed objects
6741aa3899003
Where this gets installed to ?

6741aa3899113voodoo47

Re: SS2 Olfred's fixed objects
6741aa3899173
https://www.systemshock.org/index.php?topic=4447.0 (see the picture). the most important thing is to have it above SCP, and below Tacticool (and SHTUP-ND).

6741aa3899219Roarkes

Re: SS2 Olfred's fixed objects
6741aa3899268
I meant where in what SS2 folder this gets put in ? But, thanks for the mod order.
Re: SS2 Olfred's fixed objects
6741aa389934a
Uhm, just read the guide he linked to.

6741aa38993efvoodoo47

Re: SS2 Olfred's fixed objects
6741aa389943d
lets celebrate 20K downloads with a small update (v12). Fixed Objects is officially the most downloaded NewDark SS2 mod - congrats, Olfred.

6741aa38994d4ZylonBane

Re: SS2 Olfred's fixed objects
6741aa3899523
Added the cans, barrels, and broken conduit?

6741aa38995cbvoodoo47

Re: SS2 Olfred's fixed objects
6741aa3899627
eeegrh nope, managed to skip them somehow - added and reuploaded. not my brightest week.
Re: SS2 Olfred's fixed objects
6741aa3899bb9
lets celebrate 20K downloads with a small update (v12). Fixed Objects is officially the most downloaded NewDark SS2 mod - congrats, Olfred.
Then it should probably be integrated into SS2Tool, no?

Your name:
This box must be left blank:

How can you challenge a ____, immortal machine? (Fill in the missing word):
5 Guests are here.
Its all Kolya`s dodgy doings. Everyone shake your heads in shame at Kolya.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6741aa389d0b4