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Topic: SS2 Olfred's Fixed Objects
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Read 179561 times  

67423821cf1advoodoo47

Re: SS2 Olfred's fixed objects
67423821cf211
I see no reason why it shouldn't be possible, but I was under the impression we want to keep this SCP exclusive.

67423821cf315ZylonBane

Re: SS2 Olfred's fixed objects
67423821cf36c
Should it be in the archive then? Rigging it to spin is the only reason it was modified.

67423821cf41cvoodoo47

Re: SS2 Olfred's fixed objects
67423821cf46e
well, the orig model was also quite shoddy. anyway, I'm slightly leaning to not making it spin - the fixed objects mod should be about fixed models, and nothing else.

67423821cf508voodoo47

Re: SS2 Olfred's fixed objects
67423821cf559
09 is up, dl count +4914.
Acknowledged by: Kolya

67423821cf82fvoodoo47

Re: SS2 Olfred's fixed objects
67423821cf886
v10 is up. nearing 10k downloads total.


  • ammoss.bin, ammohes.bin, ammoaps.bin - (all types of) bullets (-35) [shoddy mapping of the bullet texture at the open part of the clip]
  • lift01.bin - Lift 1 (-237) [decals floating off the model]
  • lift01_w.bin - Lift 1 Walls (-125) [decals floating off the model]
  • hydo.bin, hydo1.bin, hydo2.bin, hydo3.bin, hydo4.bin, hydo5.bin - (all types of) New Hydro Doors (-3539) [decals float off the surface]
  • acces_df.bin, acces_d.bin, acces_g.bin - Core Access (-2747) [all model variations have decals that float off the surface]
  • consoleh.bin - Ceiling Console (-2450) [missing back polys]
  • recwallb.bin - broken rec kool aid scene wall [incorrect textures mapped on the broken part]
  • all shutle, and sh models - [various issues on shuttles and shuttle parts]
  • lightr.bin - Wedge Light (-1593) [object lit improperly]
  • atek_h.bin - [cracks on the hand pistol model]
  • comforce.bin - Comforce Door (-4791) [decals floating off the model slightly]
  • conduit.bin, conduit1.bin, conduit2.bin, conduit3.bin - Conduit (-185) [legs too short by 0.32 DromEd units, middle two white pipes clip into each other]
  • conduitr.bin - Rick Conduit (-94) [same issues as conduit.bin]
« Last Edit: 27. June 2015, 13:45:17 by voodoo47 »

67423821cf93evoodoo47

Re: SS2 Olfred's fixed objects
67423821cf990
10k downloads - yaay for Olfred. looks like the people like their objects smooth.

67423821cfab3System Shocked

Re: SS2 Olfred's fixed objects
67423821cfb05
I installed v10 and found that the fixed files for stellar.bin   http://i.imgur.com/QDrnAlb.jpg   are not included.

I installed stellar.zip file posted by Olfred -  BEFORE  http://i.imgur.com/mD1Zr5i.jpg  AFTER  http://i.imgur.com/W4KfMVW.jpg

« Last Edit: 28. June 2015, 21:11:44 by System Shocked »

67423821cfbbdvoodoo47

Re: SS2 Olfred's fixed objects
67423821cfc0e
yes, the stellar map is not included for the moment, as it's not a direct replacement for the orig model. it will probably be included in SHTUP.
Acknowledged by: System Shocked

67423821cfcadZylonBane

Re: SS2 Olfred's fixed objects
67423821cfd01
Just noticed the list of models in the first post doesn't seem to include secd01.bin.

67423821cfd9bvoodoo47

Re: SS2 Olfred's fixed objects
67423821cfdeb
it is in the last public package though - must have forgotten to add it to the readme.

67423821cfeafZylonBane

Re: SS2 Olfred's fixed objects
67423821cff00
Also, there should be no reason to include shtflash.bin and shtflash.pcx. Those are for the shotgun muzzle flash, which only exists in custom gamesys's that would include their own version anyway. Also probably shouldn't have shield.bin, since that's just a high-poly version of the shuttle shield dome. Nothing wrong with the original object.
« Last Edit: 01. November 2015, 03:19:30 by ZylonBane »

67423821cffb1voodoo47

Re: SS2 Olfred's fixed objects
67423821d0001
not sure about the shield anymore, but flashes have a reason of being there, they need to be low enough in the hierarchy for everything to work properly with FMs. it's a bit of an odd place, but it makes things work.

67423821d009evoodoo47

Re: SS2 Olfred's fixed objects
67423821d00f4
v11 is up. monkeybraiins.
« Last Edit: 15. November 2015, 16:19:59 by voodoo47 »
Re: SS2 Olfred's fixed objects
67423821d03a2
Can you edit download numbers now?

67423821d0436voodoo47

67423821d068cRoarkes

Re: SS2 Olfred's fixed objects
67423821d06dd
Where this gets installed to ?

67423821d07acvoodoo47

Re: SS2 Olfred's fixed objects
67423821d07ff
https://www.systemshock.org/index.php?topic=4447.0 (see the picture). the most important thing is to have it above SCP, and below Tacticool (and SHTUP-ND).

67423821d0899Roarkes

Re: SS2 Olfred's fixed objects
67423821d08ef
I meant where in what SS2 folder this gets put in ? But, thanks for the mod order.
Re: SS2 Olfred's fixed objects
67423821d09e5
Uhm, just read the guide he linked to.

67423821d0a8bvoodoo47

Re: SS2 Olfred's fixed objects
67423821d0adb
lets celebrate 20K downloads with a small update (v12). Fixed Objects is officially the most downloaded NewDark SS2 mod - congrats, Olfred.

67423821d0b79ZylonBane

Re: SS2 Olfred's fixed objects
67423821d0bc9
Added the cans, barrels, and broken conduit?

67423821d0c60voodoo47

Re: SS2 Olfred's fixed objects
67423821d0cba
eeegrh nope, managed to skip them somehow - added and reuploaded. not my brightest week.
Re: SS2 Olfred's fixed objects
67423821d10d4
lets celebrate 20K downloads with a small update (v12). Fixed Objects is officially the most downloaded NewDark SS2 mod - congrats, Olfred.
Then it should probably be integrated into SS2Tool, no?

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