6741ac7d67e64

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Topic: List of attempted SS1 remakes Read 8612 times  

6741ac7d6993dicemann

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Wonder if anyone ever put together a list with links of all the SS remake attempts there has been. Be a VERY long list.
« Last Edit: 22. March 2017, 22:13:58 by Moderator »

6741ac7d6a668unn_atropos

6741ac7d6a6c0
Wonder if anyone ever put together a list with links of all the SS remake attempts there has been. Be a VERY long list.
Here is what I found after a quick search

new

09062017
"System Shock Trinity" a fps systemshock jrpg by Prince of Mars
https://www.systemshock.org/index.php?topic=7439

21032017
Recreation of the first room in Blockland by BDX777.
Rather unlikely to be finished but for sake of completeness check it out here.


---
Night Dive is developing a full remake os System Shock.
Discussion about that here.

First screenshots and concept art here.

21032016
System Shock Remastered Retro Remake by Gawain

JosiahJack Citadel - The System Shock Remake
https://www.systemshock.org/index.php?topic=6977

Gawain System Shock's assets importer for Unity
https://www.systemshock.org/index.php?topic=7488


Aircraftkiller System Shock 1 redeveloped in Unreal Development Kit
https://www.systemshock.org/index.php?topic=2648

Aircraftkiller C&C Renegade engine
http://www.ttlg.com/forums/showthread.php?t=63651
http://www.ttlg.com/forums/showthread.php?t=112802&p=1579477&viewfull=1#post1579477

Robert REVERT3D engine
https://www.systemshock.org/index.php?topic=3011
https://www.youtube.com/watch?v=GOmQDAR04aw
http://revert3d.blogspot.de/

j3rk_
https://www.systemshock.org/index.php?topic=2648.msg31893#msg31893
https://forums.epicgames.com/threads/718775-System-Shock-1-Remake-using-UDK

dejunai SS1 > Doom3
https://www.systemshock.org/index.php?topic=131

lizzard SS1 Medical in Space Engineers
https://www.systemshock.org/index.php?topic=6360

Zerker's System Shock levels for Unreal Tournament
https://www.systemshock.org/index.php?topic=5644

Citadel Conversion Project
http://www.ttlg.com/forums/forumdisplay.php?f=160
http://www.youtube.com/watch?v=58d07mGXNlE

http://www.planetcrap.com/topics/330/
SS2K will use Pie In The Sky's GCS3D engine.  You, in the back, shut up. Look at it this way: System Shock used a kludgey tile-and-sprite-based 3D DOS engine.  GCS3D is a kludgey tile-and-sprite-based 3D DX8 engine.  (In all fairness, GCS3D can support true 3D objects.)  GCS3D also has a workable inventory system, vital for any decent remake of System Shock.  A couple of notes: I've built System Shock's Medical level in both UnrealEd and Worldcraft, but the simple sector-editor of GCS3D is far easier and more effective than either, at least in building System Shock geometry.  Besides, I've been playing with GCS for years, so I know how to get the most out of the engine.  Trust me on this one -- I won't be able to recreate everything in System Shock, but I'll come close.

Lanael  System Shock Remake - Total Conversions
http://doom3.filefront.com/news/System_Shock_Remake;17022
http://ttlg.com/forums/showthread.php?t=108970

http://www.ttlg.com/ss1/archive/other.htm
Shock System: The Duke Nukem' Level (2.81 Mb)- Hard to believe? YES! It's true! Instead of the hacker, play a brainless thug running around blowing stuff up! This Duke Nukem' level is an almost exact replica of level 1 (the medical level) of System Shock. I've never looked at it (I've never played Duke Nukem'... HA!) so I can't tell you if it's any good or not.. (But I bet it is...8-D) It was donated to us by Andre "Troop" Frey. If you wish to use it, unzip it into an empty folder, and copy the files into your Duke Nukem' directory. (version 1.3 only) Use "shocksys.bat" to play. He suggests reading shocksys.txt before you begin however.

SS2 LGS Dojo Level (includes an unstripped version of System Shock 2 sys1 medical level)
https://www.systemshock.org/index.php?topic=17

hank morgan
https://www.systemshock.org/index.php?topic=6045.0
http://forums.thedarkmod.com/topic/15322-ultima-underworld-to-dark-mod-map-conversion-sample/page__view__findpost__p__327506

Super Jamie A MAP01 based on System Shock
http://www.doomworld.com/vb/wads-mods/47103-citadel-station-a-map01-based-on-system-shock/
http://www.ttlg.com/forums/showthread.php?t=128429

kodan50: Half Shock- a Half Life 1 rebuild
https://www.systemshock.org/index.php?topic=8708
http://anyon.net16.net/HShock.html (gone)
http://www.ttlg.com/forums/showthread.php?t=110880
http://www.ttlg.com/forums/showthread.php?t=122756
http://www.youtube.com/watch?v=LWwRwoGKw-E
http://www.youtube.com/watch?v=ddY0Wd-3yD4
http://www.youtube.com/watch?v=Q6I2unHlxSw

sirboboffat: System Shock 1 in the The Dark Mod (Converted directly from the original game files. Place-holder art from the Dark Mod.)
https://www.youtube.com/watch?v=hlz_Ifo9mcQ

SS1 JukkaKevät Remake
https://www.systemshock.org/index.php?topic=422
http://www.ttlg.com/forums/showthread.php?t=112802
« Last Edit: 09. June 2017, 20:42:34 by unn_atropos »

6741ac7d6a855voodoo47

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add TSSHP, Abysmal and Revert3D. well, the last two are technically not dead yet, but there were no news for quite a while (year+). and no news usually means bad news, as far as software projects are concerned.
« Last Edit: 26. September 2014, 14:28:46 by voodoo47 »
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Is it morbid to think that list needs it's own thread?
6741ac7d6aaa6
My first thought was: "If only they didn't all start with Medical, maybe someone could patch it together to some crazy multi-engine Frankenstein." :cyborg:

6741ac7d6acd3voodoo47

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Is it morbid to think that list needs it's own thread?
actually, I think it does - splitting off from the Citadel topic.
« Last Edit: 28. September 2014, 10:23:41 by voodoo47 »

6741ac7d6af9fZylonBane

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My first thought was: "If only they didn't all start with Medical, maybe someone could patch it together to some crazy multi-engine Frankenstein."
Frankenstein's monster, you mean.  :oldman:
6741ac7d6b0df
Indeed - or rather "a construct reminiscent of Frankenstein's monster" since "Frankenstein's monster" refers to a specific fictional entity. :)

6741ac7d6b18aZylonBane

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Frankenstein's monster is commonly used metaphorically, so the former phrasing would not be necessary.

6741ac7d6b2b5icemann

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Since Frankenstein in the original black and white movies was the scientist, rather than the monster itself, if I remember right. Where as this got changed over in the more recent movies / books etc.
6741ac7d6b451
Mary Wollstonecraft Shelley had just had a miscarriage when she wrote the original book.
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