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$1.7m Goal : Enemy limb dismemberment, More puzzles, Ammo types/weapon settings, Vending machines, Basic crafting/research, RPG leveling with perks/skills, Weapon upgrading, Hardcore mode (No respawning), Ironman mode (Only 1 savegame. If you die, the save is deleted)
I'm fine with this, as long as it's available as an alternate game mode.
System Shock will have a dramatic and modern take on a musical score. Combining its root sci-fi elements with dynamic acoustic elements à la BioShock, we are striving to set System Shock apart from other more action-based shooters as an atmospheric and dark experience.
that's exactly why they are calling it a reboot now, because they are not going for subtle modification anymore. it's "whatever we feel like will make it a better game". which may be good.. or not. no way of telling before playing the final product.
you missed the point entirely.
How much more respectful can you *actually be* toward the game without literally reinterpreting the designs with no artistic license at all?
they plan to add perks to the game that did not, and most likely *could not*, exist in 1994.
https://en.wikipedia.org/wiki/Ultima_Underworld:_The_Stygian_Abyss
Also, the higher-tier pledges such as having an enemy or crewmember named after you sound very immersion-breaking.
some character named XxXSomeMemeXxX.