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Also, the higher-tier pledges such as having an enemy or crewmember named after you sound very immersion-breaking.
Fair enough.I think they only used his face, though?To be honest, I was more worried about seeing some character named XxXSomeMemeXxX.
One of the Kickstarter stretch goals - that is, goals that they plan to implement if they raise enough funding on Kickstarter - is to add RPG elements such as levels, perks, weapon upgrades, and research - a drastic shift in the type of game.What I'm saying is that people will intentionally not want them to reach that $1.7m stretch goal so that they don't implement these features.
It was a RPG in another, more direct way.
I might be. Dunno.
I'm annoyed linux support is tied to the stretch goal since Unity is crossplatform as is.
It does share one or two core concepts with an RPG but it does not play anything like one, really. It's action/adventure/shooter/puzzle/survival horror/immersive sim. Throw in platformer too to be generous.
Maybe I should rephrase.. the "immersive sim" part, includes roleplaying, without being a RPG. Does that make sense. That is what System Shock was and is for me. I apologize for mixing up the terms.
Anyhow, I'm surprised at the disgust by some. The demo shows imperfection, and perhaps some misguided principles, but it's close to hitting the mark. It shows a lot of promise all in all.
It's new, therefore it's bad.
Which is why it's silly to get annoyed by it right now.