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683f7adf25aa5voodoo47

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always forgetting - the commentary is sometimes silent to the point of inaudibility.

683f7adf25c3fZylonBane

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Dude, it won't kill you to wait until YouTube says it's done processing before posting the thread.

683f7adf25e09icemann

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Patience young padawan.

In regards to the commentary I tried adding a filter (within OBS) to double the gain, but then that created an awful booming. I use a standard microphone (from rock band) sitting on my lap as I play. Not sure what I can do about it.

[edit]
I've done some research, and it looks like something called a lavalier microphone (aka clip on microphone) would be the way to go. I'll look further into it, and likely make a purchase shortly. This likely wont affect my Ponterbee voice audio, but likely will in the future. Thanks for the feedback Zylon.
« Last Edit: 30. August 2019, 17:19:46 by icemann »

683f7adf260c6voodoo47

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maybe throw in the Repairman mod to stir things up a little, Christine's missions are compatible.

//and again, small texture problems. still not using FMsel?
« Last Edit: 30. August 2019, 13:44:27 by voodoo47 »

683f7adf26219icemann

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I am. Been using it ever since you asked earlier.

And installed the repairman mod.
« Last Edit: 30. August 2019, 14:56:43 by icemann »

683f7adf26374voodoo47

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odd. can you post your mod loadout as well?

683f7adf264c7icemann

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How do I do that within fmsel?

I have SHTUP installed, the fixed-objects and the object shrink mod. I essentially just followed the first post of Ponterbee. Only one I didn't install was the bug fix one, as that had some optional extras in there.

683f7adf265efvoodoo47

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either by making a screenshot of the modmanager, or by posting your ss2bmm.log. if you mean the quickfix, then that's definitely recommended.

683f7adf2674eicemann

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Here you go.

So should I have installed the fixed objects and object shrink mods within that, and loaded the FM within fmsel?

I installed the object shrink mod from within FMSel. I'd already installed the object fix mod earlier on within bmm.

683f7adf268bfvoodoo47

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flip obj fixes and SHTUP and you're good.

it's always SCP lowest, then obj fixes, then SHTUP, then everything else. veeery important to get those three right (as displayed in the mod guide).
« Last Edit: 02. September 2019, 13:03:22 by voodoo47 »

683f7adf26a03icemann

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New order. If that's right I'll keep going with the LP.

Shouldn't SHTUP say "SHTUP_ND" ?
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683f7adf26b48voodoo47

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*coughs* SCP, obj fixes, SHTUP, then everything else.

the name of the modfolder matters little, what's important is the content.

683f7adf26c56icemann

Acknowledged by: voodoo47

683f7adf26d8bZylonBane

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Uh, why do you have so many FMs in your mods folder?

Also a lavalier is a type of microphone, not headphone.

683f7adf26f00voodoo47

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he was using the modmanager to load FMs until a few moments ago, I'd assume he didn't move everything to the FMs folder just yet.

kinda proves that no matter how much we try to make things work together as smoothly as humanly possible, it's all in vain if people won't check those few basic instructions posted in the mod/fm subforums.
Acknowledged by: icemann

683f7adf275eficemann

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Yeah my bad there. The amount of FMs was as I have a huge folder called "SS2Stuff" on my PC that has every mod, level, demo etc etc in there. I just set that whole folder as the FM archive folder, as I thought that was where I supposed to set it (having not read the mod setup, was attempting it on my own). I did have it setup properly originally. But for this LP I changed it to that folder. And I meant to say microphone.

https://www.youtube.com/watch?v=pERIjWd2TWg


Part 3.
« Last Edit: 30. August 2019, 17:34:55 by icemann »

683f7adf277f2icemann

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https://www.youtube.com/watch?v=cz2368yhQN0


Part 4. Note that I thought my microphone was working in streamlabs for this one, but nope wasn't. Hence the lack of speech in it, when I was talking quite a bit in it. Ah well. Streamlabs can be a bit iffy if you unplug then replug in your microphone. I tested it prior to recording though and it looked like it was working.

Things of note during this one - Some 3D tearing in one of the sections (around 8:50), the FM not telling you where your supposed to go next at one bit and me forgetting to save which leads to having to redo bits.
« Last Edit: 31. August 2019, 09:42:55 by icemann »
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