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DAMAGE.C line 1046// temporary - to hit effect_center - will take care of later
objuse.c (392)// If mission difficulty is low, returns TRUE on objects// which might require literacy.bool obj_too_smart(ObjID id)
CYBER.C(256), INIT.C(725)// reclaim the memory, fight the power
DAMAGE.C(365) // hey - it's even a percentage // WHY - make it 0-255, dont divide needlessly, arghgqghgghdsghgfdgfjfghdfgj shield_drain = (damage * shield_absorb)/100;
EMAIL.C(307) if (stupid == 36) score += 2222222; // secret kevin bonus
AI.H// When we pretend that we're dead (pretend we're dead)errtype ai_critter_die(ObjSpecID osid);errtype ai_critter_really_dead(ObjSpecID osid);
AMAP.H:// header for the real infernal automap
FRCAMERA.C(128)// i'll give you fish, i'll give you candy, i'll give you, everything I have in my hand
AMAP.C(426)// okay, this is a hack, but hey, I felt sorry for the// poor guys.if(ID2TRIP(cobjid)!=ASSASSIN_TRIPLE) obj_draw(xm,ym,cobj,tsize,px,col);
OBJSIM.C(950)// Clones an object, including copying all of it's instance data// WARNING: Do not try this function with objects of CLASS_DINOSAUR!! -- D. Nedry
And why are assassins called "ASSASSIN_TRIPLE" anyway?