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if (Property.Get("Player", "Toxin") < 3){ Property.SetSimple("Player", "Toxin", 0); ShockGame.OverlayChange(kOverlayPoison, kOverlayModeOff);}if (Property.Get("Player", "Toxin") >= 3){ Property.SetSimple("Player", "Toxin", Property.Get("Player", "Toxin") - 2);}
local toxin = Property.Get("Player", "Toxin") - 2;if (toxin <= 0) { toxin = 0; ShockGame.OverlayChange(kOverlayPoison, kOverlayModeOff);}Property.SetSimple("Player", "Toxin", toxin);
a new scp minimod: usually when you consume a stack of chips, soda, juice, alcohol, cigarettes all the stack disappear...