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What I mean is that it is too dark and and we mostly only get specular highlights.The volume lighting is way too bright for scene that dark too.I don't believe making game look black makes it more scary.I think they have pumped up the light intensity to unrealistic values to get exaggerated subsurface scattering in organic materials.They are using "realistic" materials with unrealistic settings...
Yeah that touches on another point. Remember when ND was releasing videos where half of it was spent shooting frozen zombies to show us how their limbs would shatter? Like, who gives a fuck about that!
1) Reminds me of some ID game or Deadspace or something like that (screaming zombie attack)
Too much contrast??? I felt it was precisely the opposite. Unless I'm confusing contrast and saturation. The whole thing seemed washed out and bland compared to the crisp, colourful scenes we're used to from the last 2 games. That's why I described it as photo-realistic because it has that aesthetic but that's now what System Shock has felt like. You could say that was a limitation of the old technology, fine, but that doesn't mean the new stuff has to look different just because it can. Tron 2.0 didn't have to look the way it did - the tech could have achieves more realism, but I'm glad they didn't try to do that because the aesthetic they went for instead was perfectly appropriate. Here it seems like something has been lost, with all the fancy Unity realism they've layered on top.
The teaser looks good actually. I just hope they can keep the creepyness and atmosphere from SS2.. I have yet to play any game that comes close to SS2 in that regard really (and i miss it)
System Shock 2's design choices in this regard were lightning in a bottle - its horror operates expertly on cognitive dissonance which serves to deepen the confusion and oppression of the situation
Explain what cognitive dissonance you think is happening in SS2.
within the hybrids and cyborg midwives especially. The former wrestling for control of their own body, mind and individuality, pleading with you to kill them or for you to run away while they hunt you down; The latter being a human fused with and over-ridden by machinery to serve a maternal role to alien creatures. The protocol droids asking you if everything's alright and telling you to have a nice day as they menacingly march towards you with the intent of destroying you. Xerxes calmly and soothingly asking why you would side with the machine mother over the splendor of flesh.
hold[ing] two or more contradictory beliefs
Keys to a silhouette design are:Strong ShapesMemorableRecognizableQuick read from a distancePops out from the restAppealingOriginalUnique