You can read and reply to posts and download all mods without registering.
We're an independent and non-profit fan-site. Find out more about us here.
First RPS, now Kotaku
1. is already there and working.also, we need to make a clear distinction between fan missions and mods - mods do not need separate save folders, why would you need extra saves if you enable hires sprites mod, for example. so mods - stuff that updates vanilla resources, fan missions - new levels you can play. what currently is available in the SP beta is technically a fan mission loader - I'm hoping for a separate mechanism/tool that would load mods in the future.as mentioned, the current SS2 system is a good example of how this should work - basically, you activate the desired (graphics, audio) mods, and then you either run the vanilla game, or a fan mission, and all the mods will be active in both cases.not a big deal at the moment, as the number of audio/graphics mods for SS1 is pretty much zero, but it's definitely something we want to have working in the future.
yeah, RPS didn't get it quite right, and since everyone else is just copying the article around..