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no relation to the SS universe
not sure about that - if there is no relation, why even bother with SS1 engine and resources?
from a purely marketing point of view, a SS1 related fan mission will probably attract more potential players than one that is completely unrelated.
right - but still, I see no point in making the FM not related to the SS1 universe on purpose. I'm assuming that would mean no references to TriOp, UNN, Shodan, Citadel etc.. why? you'll probably end up with some sort of semi-tyrannical military force, some sort of evil corporation, and some sort of evil AI anyway.would make much more sense to just say hey, we are on palladium mines on Titan, TriOp and cyber rigs are still a thing, a meteorite has just hit the place, and heeere we go again!
When your mod is finished, let me know so I can help you out with making it Nightdive SourcePort compatible if it isnt already when you are done.Keep up the good work!
ShockLog #1: 9/12/2018By the end of September - Finish proposal, have original narrative with audio log scripts close to/ if not entirely complete.By the end of October - Finish original map layout, finish custom level textures where needed, begin occupying map with game objects (items, scenery, corpses, logos, etc.)By the end of November - have music near completion.By the end of December - Occupy map with Audio logs, remaining items, scenery, corpses, and logos. If any puzzles need to be finished, this is where I'll do it. Make adjustments if necessary.By the end of January - Finish custom Title Screen images, Music must be complete by this point.By the end of February - Gameplay & Bug testing month! I'll send out the beta to a few different individuals for feedback, fixing any bugs and gameplay issues along the way. Finish Audio Log recordings. This month is for any last-minute additions if needed.By the end of March - Refine anything that I feel a need to refine. Making sure the fries are salted.By the end of April - Have PowerPoint presentation complete, which will include a basic project overview and an old Pentium PC play-test station live on stage, for a random audience member to play, with a screen splitter going to a projector.