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Will the Higher res general textures also be available for use in the original campaign?
Downloading, will try to play it tomorrow, at least a little.
The higher detailed textures will only be available in the fanmission. But I will release a separate mod with all textures improved sometime in 2019.The new weapons, their sprites and sounds can already be used in the original campaign. Make sure not to use any other mods when playing with "3RD's Standalone Weapon Mod" with the Citadel Station Mission.
I tried out the weapons, like them but the lower res in-hand weapon sprites bother me a little.
What feels off about them?Please have in mind that this was the first time ever for me to draw sprites. So I am open for feedback
Just the in-hand/hud weapons; they need a res boost otherwise they stick out like a sore thumb against the Mac graphics. See the pics and you'll see what I mean.On a side note making the machinegun purple makes me think of the alien weapons from Bungie's Marathon and Halo series.