6742fbc636e8c

6742fbc637f34
3 Guests are here.
 

Topic: Request Better Monitors/Screens
Page: « 1 [2]
Read 2436 times  

6742fbc638648voodoo47

6742fbc6386c8
well, feel free to work with the resources as you see fit - if the result is a working mod, we will put it up for download in the mods section as always.
6742fbc6389c5
I think the problem isn't that it isn't believeable to have such screens. I mean, we basically have them since years already, and the game is in the future.
I think it's more of a problem that it looks unfamiliar to some. And that makes it look not right.

6742fbc638a85voodoo47

6742fbc638af2
been around for a while, this is the first time someone said "screens don't look right". it's something so odd to say that I actually misunderstood what is being requested at first.

I mean, cardboard cutout AIs sure, but screens?

6742fbc638c63lastonearound

6742fbc638cb5
Yeah, I can't help but to agree with you. Makes you think if they are satisfied with everything else.

I mean sure, I am working on this, but it is purely out of boredom (and I want to create something) and I wouldn't have even thought it was a problem if it wasn't requested.

Also, I don't think it has anything to do with how futuristic it is, or how believe or familiar it is. It is all about the engines limitations. Normally, you would be able to hide the fact that it is just a texture. But not with older games, where edges are sharp and transition between textures are way more noticeable. They just wont blend in together and looks a bit unconvincing, makes it obvious that it is just a texture.

By the way, it is kind of unrelated, but can anyone check the texture I attached? I am testing a new method of enhancing textures in higher resolutions and I would like to get some opinions if it works well or not.
[proto03.png expired]

6742fbc638d5alastonearound

6742fbc638da7
It looked better before I saved and uploaded it. Sigh.

6742fbc638e54voodoo47

6742fbc638e9f
generally, the result of blowing a texture up using some sort of tool is not considered good enough - you want it to look good, you gotta put the effort in and recreate it from scratch.

6742fbc638f40lastonearound

6742fbc638f8c
I was just testing ESRGAN, which can accomplish some amazing results when it is done right, but I clearly didn't set it up right.
6742fbc639092
We already have an ESRGAN discussion going on here.

6742fbc639384lastonearound

6742fbc6393dd
We already have an ESRGAN discussion going on here.

Oh, thank you, I must have missed that.

Finally I got home and took a few screenshots of what I have done so far, please check it out and let me know what you think:

https://imgur.com/a/qkYSTPF

I am also adding the textures I edited, just in case if anyone wishes take a closer look at it. I am open to advise.


[screen.rar expired]

6742fbc6394f1voodoo47

6742fbc639543
well, they accomplish what's advertised - they add a border to the screen, so anyone who would want that, will be able to have it. feel free to complete the mod.

no idea how good/bad is this going to look depending on what the texture of the underlying geometry is.

6742fbc639645ZylonBane

6742fbc639695
As anticipated, the glowing frames look odd.

6742fbc63979dlastonearound

6742fbc6397eb
ZB, sadly this is the best I can do at the moment. Also, it doesn't look that bad in the game. (In game, it is not exactly glowing, but it is a bit too bright, maybe a darker color would solve the issue)

Either way, since I can't solve the problems I am having, in the end it doesn't matter if it looks good or not. As I mention previously, some screens are tiled and not always in the same way, that means the method I used for these two screens wont work for each and every one of them. Another method should be used and I don't know how, which makes what I did until now pointless I suppose.

6742fbc6398ed
Wasn't there something in newdark where you can overlay a texture with another one?
I think there was a demo that came with newdark that added some gloss effect or something?

6742fbc639992lastonearound

6742fbc6399de
Sadly, I have no idea how to do that and it would probably take too long for me to learn. But it is nice to know that engine supports it at least. Meaning if someone wants to do it, they can.

6742fbc639c70ZylonBane

6742fbc639cc2
Wasn't there something in newdark where you can overlay a texture with another one?
The NewDark material system supports multiple render passes per texture (up to 6 I think). Each pass can specify a blend mode, and there's a variety of U/V animation options as well. That's how screens like this were done:

https://www.youtube.com/watch?v=fd3F0oSr35A
6742fbc639db1
So, could you make, like a render pass with no lighting/illumination?
6742fbc639f80
Oh, you've been smarter than me already.
3 Guests are here.
the_robots: Cargo bay, good plan
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6742fbc63d3ef