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-Sec Crates: nope, I didn't alter their content in general, except for adjusting numbers of some items. If that, for example, was a crate with only FE tool in it, it could well be empty.
-The bridges in Rickenbacker are my mistake. I corrected it in the current working version-The card is also my mistake, also will be amended. If you don't get it to appear, add it through shocked, or I can do it for you if you send me the save.
-Yes, I added the room. The blockage should open when you destroy the Turrets? If it doesn't, hit it with Grenade or something, I think I added plenty of receptrons to particular damage types to those pipes.
I will make it somewhat easier when I randomize things, increase nanite count and such.
i also tried to summon the nonexistent access card with a cheat; it worked, but the card is unable to open the locked door to nacelle b.
As I said, the game will be fully randomized. So each crate/corpse/whatever will produce something different most of the time.