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Topic: The Topic Of Fail
Page: « 1 ... 10 [11] 12 »
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6744d0f3ce626voodoo47

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oooh Diablo Immortal. oooh. like, no words oooh.
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One more franchise to scratch from the list. Surprise, surprise.

6744d0f3ce91cvoodoo47

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might as well go down with a bang, I suppose.
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"Redfall is an absolute catastrophe of a videogame (Review)"
https://www.youtube.com/watch?v=YTpFvYbDuqA
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Hence why I *still* don't feel the need to buy a current generation console. Every modern game I am even remotely interest in (and there aren't many), ends up not interesting me. Redfall, Deathloop, Gotham Knights, etc.
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I skipped Deathloop due to the very disappointing reviews and I'll skip Redfall too, no way I'm shelling out money for those. I feared that Raphael Colantonio leaving after Prey meant possible trouble. Obviously that can't be the only factor at play but he was a key figure for the company. Kind of like Konrad Tomaszkiewicz (along with a slew of other veterans who quit on them) for CDPR. Edit: Dan Houser leaving Rockstar after RDR2 could mean yet another disaster on the horizon.

"Remember, remember the second of December."

Right now, the near future of AA/AAA-ImSims looks bleak (again).
« Last Edit: 06. May 2023, 19:29:01 by fox »

6744d0f3cf211sarge945

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Right now, the near future of AA/AAA-ImSims looks bleak (again).

Working on it, just need to hang on for another year or so

6744d0f3cf573Nameless Voice

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Unity, one of the big game engines and probably the one that is most-loved by indie studios, have just announced that they will now be charging developers monthly, 20c per install of their games (after the game clears $200,000 revenue for the free version.)

Applying retroactively to all Unity games ever made (is that even legal?)

Presumably this is going to be tracked with some kind of in-engine metrics (with all the privacy implications of that), so will likely include reinstalls, and installs of pirated copies too.

For bonus fun, Unity is used for some mobile apps, where it's common to have free games and either ad revenue or some kind of microtransactions, and those people might well have way more installs than actual income because most people just play for free.


Seems like a really hare-brained decision, will have to wait and see if they roll back on it after the huge backlash, or if they double down.

https://www.gamedeveloper.com/business/unity-to-start-charging-fee-pegged-to-game-installs

6744d0f3cf6adJosiahJack

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I just downloaded UE5.  See how this goes.

6744d0f3cfa41Nameless Voice

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The Unreal Engine is great, but of course you are still beholden to a large corporation who owns the engine and could, theoretically, do malicious things down the line.  Though considering that what Unity was planning was probably illegal, I doubt Epic will try anything quite like that.  No guarantees though!

As for Unity, they've partially backed off from these changes after a huge backlash.  They're still bringing in some of the changes, but it will be either a % revenue share, or based on sales numbers, rather than tracking installs.  And the changes won't apply to anything made in older versions of the engine.  Probably about the best that devs using Unity could expect - at least it will let them finish the games they're currently working on in Unity before switching to a new engine.

There was also a thing where they used to have a GitHub repository with their TOS, which explicitly said that developers can choose to use old terms with old engine versions, and which they removed before they announced these changes.  They're now trying to gaslight people with the argument that this was purely coincidental and they removed it because "the views were so low."
You couldn't make this stuff up.
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YT is starting to get serious with its anti ad-block nag screens / subscription ads now. So far they can be clicked away but I don't think that this is more than a short transitional phase. Oh god, how I would hate it.
« Last Edit: 17. October 2023, 15:48:18 by fox »

6744d0f3cfd00Nameless Voice

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I've been seeing those recently too.  I see that the uBlock Origin team are actively fighting it, though, so we'll have to see who wins.

If it's Google... then maybe I'll finally get some gamedev done in the free time I save from not being able to watch YouTube any more.

6744d0f3d005dsarge945

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YT is starting to get serious with its anti ad-block nag screens / subscription ads now. So far the can be clicked away but I don't thing that's more than a short transitional phase. Oh god, how I would hate it.

Use yewtu.be instead

6744d0f3d020bicemann

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Been seeing those pop up as well. Let's hope they don't stop users from watching videos unless they disable it, at a later stage. Ad blockers are the only thing which keeps YT being watchable on my desktop PC. With the ads it's unbearable.
Acknowledged by: JosiahJack
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sarge945
I'll keep it in mind. For now Adblock Plus still seems to work fairly well apart from those skippable nag screens from YT itself popping up a few times a day.

Edit: I think they have just added a little countdown to the nag screen before it becomes skippable...
« Last Edit: 17. October 2023, 18:38:19 by fox »
Acknowledged by: JosiahJack

6744d0f3d05a9voodoo47

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was about to say that I don't see any change, but then realized they probably don't really care about the poorer EU regions too much.

either way, life finds a way..

6744d0f3d06absarge945

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Yeah, the nag screens get worse over time, with longer and longer countdowns

6744d0f3d07b9voodoo47

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ok yes, now I can see some heavy grinding when certain videos are starting. ABP does seem to be able to chew through them for the time being though.

also 38 blocked elements when I looked at the icon, wow.
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Yes, I also notice that that the nag screens seem to have disappeared but that there is an increase in time before a new video actually starts playing, somewhat similiar to the countdown of those sceens. I guess ABP simply managed to hide the screens but not their delaying effect.

I also see videos stopping mid play due to insufficient buffering much more frequently but that may be unrelated and caused by individual bandwith problems on my end.

6744d0f3d09fbvoodoo47

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I'm fine with delays as long as I don't have to see and listen to dumb garbage. I have plenty of that in my life.
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Between these two options, I certainly prefer ad-free delays too.
Acknowledged by: JosiahJack

6744d0f3d0c45voodoo47

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I would like to live in a world that gives you the luxury of picking a good option, but alas, this is not such a world.

the least bad one it is.

6744d0f3d0d74sarge945

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It's also magically fixed itself for me overnight.

My suspicious is that YouTube backed off because they were just losing traffic
« Last Edit: 23. October 2023, 22:19:57 by sarge945 »
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