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6743ae5912683voodoo47

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unless someone is very obviously running some ancient build, you can mark everything posted this august and later as 2.48 - this one is, for example;

https://www.youtube.com/watch?v=VWsdUDey2Ps&t=3623

6743ae591279funn_atropos

6743ae59127ed
Changed it to 2.48 on the ones you pointed out.

But I can't see what the indication is. Could you describe it?
And isn't there some hint earlier in the game?

6743ae59128b9voodoo47

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the final Ops email that actually plays. no earlier indication, unfortunately - I think I'll add an ingame build id in the next GOG/steam update, I'm thinking a numerical code right next to the earth grav shaft (ex. 24818092019 would correspond to ND 2.48 patch date 18.09.2019).
Acknowledged by: unn_atropos

6743ae5912c1avoodoo47

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something like this. easy to do with a dml.
[number.jpg expired]

6743ae5912d09ZylonBane

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I'm sorry, but displaying the engine version in the game world just seems so very wrong to me.

Why not put it on the main menu somewhere?

6743ae5912dfavoodoo47

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because I'm lazy and tend to pick the easiest route. hmm, just editing the main menu background? I suppose, will check how that looks (blurry, most likely, as it's 640*480).

6743ae5912ed0unn_atropos

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A lot of Let's Plays do not show the menu and start with intro/tram station.
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