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Topic: System Shock 2 /Let's play/Chublogging Read 1493 times  

68409e8b1160fZylonBane

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What a bizarre selection of mods.

68409e8b117eevoodoo47

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it's probably that classic SS2 warez compilation with some extras on top, because why not. //actually no, this is vanilla, GOG/steam build (current, 2.48upd1). no tool, and definitely no ADaoB. //hmm, FSAA seems disabled. that would point to manual ND install on top. people never learn.. //more weird things going, looks like he is using some fixed models, but definitely not all.

might go watch it, I'm slightly curious whether Repairman will work properly in this environment (the latest version should //which he doesn't have, it's 1.02 or older. geez. //and NVscript is not loaded because no tool. so he's boned, as far as Repairman is concerned).


//also, if you were ever wondering whether the Xerxes voice can be made even more annoying, then the answer is yes it can, MUCH more annoying.
« Last Edit: 06. January 2020, 11:59:17 by voodoo47 »

68409e8b118e9ZylonBane

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I noticed the lack of ADaOB's solid laser beams, but figured maybe there were so many other mods applied that it got broken somehow? I don't know.

68409e8b11a29voodoo47

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that weird gas-in-a-tube-with-railings-around thing near the woman chase scene is a dead giveaway, if it's too big and blocking the broken door, then it's vanilla. vanilla lighting + thing moved to the corner = ADaoB, 32bit lighting + thing moved to the corner = SCP.

also, I didn't manage to replicate whatever is going on with his broken medbeds (he gets the repair interface, but no button to actually start the minigame), but I don't think he'll be repairing any of the Repairman extras anytime soon, one way or another.
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