6742b613496b5

6742b6134a582
1 Guest is here.
 

Topic: SS2 Rebalanced Skills and Disciplines
Page: « 1 ... 11 [12] 13 ... 15 »
Read 86989 times  

6742b6134ae22voodoo47

6742b6134aeaf
1. yes, yes, see the modding guide for load order. RSD stuff needs to be on top.
2. yes, no need to download manually.
3. only fan missions can benefit from this.
6742b6134b1cb
RoSoDude
That's awesome! I've made the necessary edits to the gamesys.dml file in SS2_Droid_Immortality_1.01. Do I load it before or after your mod in the manager? Thanks.
Acknowledged by: Deu sex

6742b6134b77bRoSoDude

6742b6134b7d4
4. I noticed that you included a fix for the SS2 Alarming Cameras mimimod. Do I activate the mod, yours in the Mod Manager, and then manually copy/paste the psihelp file?
Load SS2-RSD above Alarming Cameras, then copypaste the included psihelp.str file over the one in SS2\DMM\SS2-RSD_x.xx\strings\. This is the best solution I could come up with to get around the incompatible text strings, as we don't have any string merging with Blue Mod Manager.

NOTE: if you load Alarming Cameras over SS2-RSD you won't be able to overload the duration of Remote Electron Tampering as intended, and you'd have to merge the strings the other way. So make sure to load it below SS2-RSD.
« Last Edit: 13. June 2023, 21:30:27 by RoSoDude »

6742b6134b922RoSoDude

6742b6134b97b
Also, for anyone mucking about in the installed DMM files already, you may as well delete NVSpy from this script block in eng1.mis.dml to get rid of the debug logspam I accidentally left in the 2.02 release version.
Code: [Select]
Create -1892 "NewRSDQBFilter"
{
+ObjProp "QBName" = "Note_1_6"
+ObjProp "Scripts"
{
"Script 0" "NVSpy"
"Script 1" ""
"Script 2" ""
"Script 3" ""
"Don't inherit" FALSE
}
}

Hopefully at some point soon I'll patch up to 2.03 to fix this issue and hopefully also resolve the Windows Defender false flag that thinks my 233KB mod of text and image files is a trojan. The download was working fine for a while but now it's getting flagged again???

6742b6134bb93sarge945

6742b6134bbe9
what other features are planned for 2.03?

6742b6134be48DannyBoy451

6742b6134bea6
RoSoDude
Just a random idea, but couldn't the ESC key be modified to expend your nanites in-game? That would certainly deter players from over-exploiting manual saving and out-of-game menus.

6742b6134c204DannyBoy451

6742b6134c25a
RoSoDude
Just a random idea, but couldn't the ESC key be modified to expend your nanites in-game? That would certainly deter players from over-exploiting manual saving and out-of-game menus.
It just occurred to me that, if a player can load their previous save, their nanites would be restored anyway, so nevermind -- but you get the idea, ha.

6742b6134c33asarge945

6742b6134c38e
If I recall correctly, I think Squirrel sends an event when you load a game. Could be used to deduct nanites?

6742b6134c453RoSoDude

6742b6134c4a5
Just OnBeginScript which also applies to level transition. So unless I did a bunch of hacks to check for that somehow it's out of the question.

6742b6134c6c6sarge945

6742b6134c71a
Just OnBeginScript which also applies to level transition. So unless I did a bunch of hacks to check for that somehow it's out of the question.

I think the OnSim message has a "starting" variable which is only set on level transition.

BUT this is still super hacky and would be out of scope for this mod anyway

6742b6134c912DannyBoy451

6742b6134c967
Just OnBeginScript which also applies to level transition. So unless I did a bunch of hacks to check for that somehow it's out of the question.

No worries. Still, I've planted the seed, hehe - such a system would certainly force more meaningful choices and amp up the tension.

6742b6134cb84Insect124

6742b6134cbde
sarge945
Whilst we're on the subject of a new saving system: I couldn't help noticing in another thread that you played around with the idea of disabling manual saving and only allowing autosaving at bulkheads. Was it ever a success Sarge? I wouldn't mind trying it.

6742b6134ccd1sarge945

6742b6134cd2e
no, short of hacking the binary, it's fundamentally impossible to implement.

It's more of a challenge run than a mod idea.

6742b6134ce52voodoo47

6742b6134ceac
if you are incapable of keeping your fingers away from the save buttons, you can create read only dummy (mission) files, place them in all the SS2 save folders, tadaa, you are unable to save now, problem (?) solved.

6742b6134cf6cMicheal

6742b6134cfbd
In the cutscene of The Many in Engineering, the Hacker no longer flies through the interiors -- is that normal? If not, how can I fix it?

6742b6134d25aInsect124

6742b6134d2a2
voodoo47
Wait, this sounds really interesting - can you explain how? I know little about modding or editing, but do you mean copying/pasting all 'MIS' files in 'misdml' to 'save_0' and 'save_14' and then selecting 'Read Only' in properties? On the other hand, do you mean the 'MIS' and 'RES' files in 'Data'?

6742b6134d3b0voodoo47

6742b6134d405
there are 23 mis files in your SS2 install, create 23 text files, and change the filenames so they would be faking all the real mis files (windows needs to be set to show file extensions). create save_0 up to save_14 folders inside your SS2 folder if they do not exist, place an entire set of the fake files into each save folder. set all the fake files everywhere to be read only. that should prevent the game from creating a valid save.

or you can choose to be sane and just NOT save.

6742b6134d53bPacmikey

6742b6134d58d
the more rational approach would of course be to pop off every key on your keyboard except WASD, R and tab

6742b6134d780Insect124

6742b6134d7d3
Pacmikey
You're absolutely right. *Proceeds to destroy keyboard.* XD

6742b6134d9a3Insect124

6742b6134d9f7
voodoo47
I'm insane, so thanks for your help, haha.

6742b6134daa4voodoo47

6742b6134daf4
you can also hire a person to whip your fingers should they get anywhere near the save buttons.

6742b6134dce0Insect124

6742b6134dd38
you can also hire a person to whip your fingers should they get anywhere near the save buttons.

Really? *Bites lip.* Would they consent to wear a Shodan costume too? XD Haha.

6742b6134de28sarge945

6742b6134de7e
I find unbinding the quicksave key was enough to break the habit

Your name:
This box must be left blank:

How can you challenge a perfect, _____ machine? (Fill in the missing word):
1 Guest is here.
You're messing with my Zen thing, man.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6742b6134e6d4