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Topic: System Shock 1 Review by Grim Beard Read 2723 times  

673f45b1032dcunn_atropos

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°review
Reviewer: Grim Beard
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Title: System Shock 1
Duration: 00:43:25
Language: English
Year: 2020
Topics: Ultima Underworld: the stygian abyss & Ultima Underworld II: labyrinth of worlds, Austin Grossman’s game theory, Spoon River Anthology by Edgar Lee Masters,Flight Unlimited, pushing the gaming conventions, System Shock highly praised but poorly sold; more complex and also overshadowed by Doom, DOS version without audiologs. Nightdive’s remake, claustrophobic and constricted UI for authenticity
- story: moraly ambigious hacker, Shodan: devious dungeon master, all animositys directed to Shodan, audiologs, think about
polyshore polyshore polyshore polyshore, environment is telling the story, gameplay: more like controlling a mech than a guy in a Watchmen shirt, UI: buttons, weapons displays, mode switching is counter intuitive, death can come suddenly in the maze like maps, sometimes no enemy sounds?, Resurrection Chambers, rewarding exploration, solid sense of progression, reactor level puzzle, midgame every demand and expectation the game has falls into place, disappointing cyberspace, nostalgic visual charme: atmospheric and moody, mediocre voice acting, soundtrack has viseral, assaulting quality cyberpunk sound, interactive score, Greg LoPiccolo and Tribe, Bitter Recompense: looking at idio...negative opnions about the game,
- conclusion: System Shock wanted to innovate, confident formula, controlls are managable, cyberspace can be avoided, slightly overwhelming visuals and sounds (subtility problem)
Named Modifications: °Enhanced°Mac faces

https://www.youtube.com/watch?v=dqiEi9r5NmI

Thansk to @RoSoDude for bringing this nice review to my attention.
The style reminds me a bit of "history of Japan” by Bill Wurtz.

See the full list of reviews here.
« Last Edit: 22. August 2020, 16:50:28 by unn_atropos »
Acknowledged by: RoSoDude
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