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SystemShock2 VR - Importing Into Unity3d - YouTubeSystemShock2 VR is an on going fan project to port SS2 to Unity3d to enable VR game play. All footage seen is rendered in Unity3d. Levels have been imported ...https://www.youtube.com/watch?v=xOw--csz_Hs
Maybe something like Kolya suggested could be good first milestone. Just a VR environment to experience the levels with improved lighting etc.
Are you pulling in the import data every time you start the game/enter playmode? Or is it cached somehow? Are you generating a new material for each texture instance or are you auto-atlasing them somehow?
I want to ask you guys what you think about the legal standing of this project. It would really suck to put effort into this, if it just gets shutdown by one email.
I'd put some research into exactly what is required to make this work, before even remotely thinking about later on in the future.
It also takes motivation....like, a LOT. Because it will suck sometimes and you'll need to remind yourself of the vision of where you are headed. Love what you do. Love what it could be. Take breaks to look at problems with fresh eyes. How do you eat an elephant? One byte at a time.