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-spiders no, they look like walking tumor clusters now.
I do have one thing I wonder about since it was brought up a few times when I didn't think it would: How do people here feel about two handed weapons actually having the two hands, it wasn't in vanilla, but it seems a lot of people want this. A new posable hand was made that is used for every weapon now, including psi-amp, and can easily pose it into place for two handed weapons.
also, consistency is important - same hand model, same detail, same number of polygons, same texture everywhere.
two handed weapons actually having the two hands, it wasn't in vanilla, but it seems a lot of people want this.
- It'd probably be far easier to have two handed weapons as a default option, so people can just mod the posed hands to be one handed, than vice versa. Yes, SS2 didn't have two hands, but for better or worse, with the broader PC & console release, people who don't know the original game at all will be far more judgemental over the "lack" of two hands & other non immediately apparent graphical improvements for a retail product sold as a "Enhanced Edition". If you could press a button to instantly swap between the old/new graphics a la Perfect Dark XBLA/leaked Goldeneye XBLA then people would be less bothered, but that's not what SS2:EE is going for.
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How do people here feel about two handed weapons actually having the two hands, it wasn't in vanilla, but it seems a lot of people want this.