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By that logic, Night Dive should go full kitchen-sink and include EVERY mod. Let the user decide!No. The point of the default mod load is to offer a prettier, less buggy, but fundamentally vanilla experience. If anyone wants to add mods beyond that, there's absolutely nothing stopping them from coming here and downloading them.
By your logic no changes should ever be made ever.
Please do explain my logic for us.
while NDS didn't say it straight, as far as we can tell (the list in the first post is pretty clear), they are aiming for that SCP sweet spot where things are bugfixed, improved, and smoothed around the edges, but still not overstepping that line where new mechanics that would stir the soup up too much are introduced. plus visual enhancements, of course (again, not overdoing them, just making all the mods click together nicely by finishing up the missing bit
if they can get SS2 fully working on KEX with no shortcuts taken, then T1/TG or even T2 would be very possible, I'd imagine.in fact, I wouldn't be surprised seeing NDS trying to pry Thief out of sqeenix' evil clutches as their next project. which would be great, rotting in sqeenix' gut forever is pretty much the worst fate the franchise can experience.
a direct improvement on the original game that remains as faithful to it as humanly possible
nds/otherside/tencent thief would technically be better than squeenix thief
icemann¨¨that's how we used to argue about 3D games when they were new. much is just about getting used to that type of environment, you're tricking your brain so it can get weird, i'd say it does take longer time with VR than for 3D.