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Did you ever think of creating a mod format FAQ?
Sure did. There was an uploading guide for years, but hardly anyone ever read it. Instead it became the job of the staff to bring new mod posts to shine by suggesting or making subtle changes in support of the author. I think this is for the best as I don't want to scare away someone who has created a new mod or FM with a bunch of rules. Ordnung is nice but it is a secondary virtue after all.
@ZB: Wasn't there a discussion about that already and it was decided this was not such a good idea? In any case, there are two important issues with that: 1) What happens to the zip archives? Simply deleting them is not good practice, but moving all to a different folder clutters the hard disk with useless data. In both cases, the archives would be out of sight at first which easily confuses inexperienced users. But let's say the files stay in DMM, then there's another problem.2) What happens when the user wants to intervene, i.e. by renaming the unpacked folders (some people want to organize their mod list, no shame in that)? How is mod installation handled in general? File handling would look like this:
The Dark engine can read ZIP files directly. There should be no need to unpack anything.
The benefit is that you aren't requiring users to manually unpack things and trusting that they won't fuck it up.
The old mod manager by zombe already went this way. It unpacked mods and repacked them in zip files. It was a slow and error prone process. Errors mostly happened because it would only repack file types it recognised.