674429186ce87

674429186e400
5 Guests are here.
 

Topic: SS2 Blue Mod Manager
Page: « 1 ... 11 [12] 13 ... 22 »
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674429186eb41voodoo47

Re: Re: SS2 Blue Mod Manager
674429186ebaa
still not sure what do you mean by the dialog - the open Install mod archives button? tried a few dumb thing, including archives that are not SS2 mods, and everything went fine so far.

also, maybe add a delete mod button (that would delete a mod completely)? are you sure prompt recommended.
Re: Re: SS2 Blue Mod Manager
674429186f00a
still not sure what do you mean by the dialog - the open Install mod archives button? tried a few dumb thing, including archives that are not SS2 mods, and everything went fine so far.
Yeah, the menu that is opened after you press the button. There are two "menu types" to pick from. One lets you have full control over what the user can pick in that menu but looks like shit, the user one does not.

also, maybe add a delete mod button (that would delete a mod completely)? are you sure prompt recommended.
Can do.

674429186f129voodoo47

Re: Re: SS2 Blue Mod Manager
674429186f17a
I see no problem with the current solution, both visually and functionally. I mean, if someone's not able to select the mod archive and click open (all that's required), than maybe he shouldn't be using a computer.
Re: Re: SS2 Blue Mod Manager
674429186f25b
That's good to hear. :)
Re: Re: SS2 Blue Mod Manager
674429186f3a5
Deletion and file watching are implemented. If you drop an archive in the DMM folder, it will be extracted and moved to the DMMArchives folder in the main SS2 folder.

One final round of testing and this is good to go. CAUTION: I lost my DMM folder due to a bug (or unexpected behaviour?) in wxWidgets which, when a folder name is not terminated by a separator, removes everything in the parent folder. This should not happen anymore, but make a backup just in case.
[ReleaseTest.7z expired]
« Last Edit: 22. June 2016, 21:54:14 by Marvin »

674429186f4fcvoodoo47

Re: Re: SS2 Blue Mod Manager
674429186f54c
would change "this will remove the mod from your hard drive" into "this will remove the mod from your SS2 install" or similar, to indicate that only the modfolder will be gone, not the source zip file. apart from that, good to go, though I would really like to see someone else try more stupid with it before it's greenlit for the tool.

//the www lookup is kind of wonky, installed and searched ADaoB (ADaOB-v030.7z), and it went straight into this topic: https://www.systemshock.org/index.php?topic=2256.0 instead of showing a search like it does with the rest.
« Last Edit: 19. June 2016, 15:55:56 by voodoo47 »
Acknowledged by: Marvin
Re: Re: SS2 Blue Mod Manager
674429186f6ce
The lookup function takes the first Google search result and either shows it as such (I don't know why) or goes directly to the webpage. Nothing I can do about it, except removing the "call first result" function. Given that this works in 99% of all cases, I'm hesitant to remove it.
Of course, you can edit the post... :D

If the file is not present anymore (mod has been updated), the search will definitely fail. So it's either an average result in all cases or a very good result in most cases with a small number of (total) failures.
« Last Edit: 19. June 2016, 16:26:33 by Marvin »

674429186f782voodoo47

Re: Re: SS2 Blue Mod Manager
674429186f7d0
well, it's not a critical function, so no big deal.
Re: Re: SS2 Blue Mod Manager
674429186fe24
I cannot (can I?) attach pictures in private messages, so below is my answer to Marvins following PM. Sorry for the german, it's about testing his version of the BMM on Linux under Wine.
Hallo,
könntest du die neue Version des Mod Managers in Wine testen? Ich habe zwar Linux, aber kein Wine und kein SS2-Setup.
https://www.systemshock.org/index.php?topic=4790.msg101742#msg101742

Folgende Funktionen müssen funktionieren:
1) Archiv in DMM-Ordner kopieren, Manager starten -> Archiv wird installiert und verschoben.
2) Manager starten, Archiv in DMM-Ordner kopieren -> dito
3) "Install mod archive(s)" ausprobieren
4) Delete-Button ausprobieren

Wenn du keinen Bock hast, sag Bescheid. :)


1) Funktioniert. Die Notification wird aber nicht in voller Länge angezeigt. (siehe Anhang)
2) Scheint nicht zu funktionieren. Modmanager wurde gestartet, dann habe ich ein .7z in den DMM folder kopiert. Keine Reaktion. Bei schließen und wieder aufmachen (also gewissermaßen wie in Punkt 1) funktioniert das, allerdings diesmal ohne Notification. Soll die nur beim ersten Mal angezeigt werden?
3) "Install mod archive(s)..." funktioniert, auch wenn die gesuchte .7z Datei wo ganz anders gespeichert ist.
4) Delete-Button funktioniert, die Warnung wird aber nicht in voller Länge angezeigt.

*) Deutsche Untertitel Beta 2 mag er nicht... "Unrecognized mod type. Make sure the mod is extracted and placed properly." Edit: Ebenso in v1.13. Scheint also an etwas anderem zu liegen, ich hab jetzt natürlich nicht auf spezielle Installation instructions geachtet!
*) Lookup WWW scheint gut zu funktionieren. Öffnet bei Vurts Hires Space und bei deusche Untertitel beta 2 die google Seite mit nur einem (genauen) Treffer.
*) Die About page wird ebenso nicht in voller Länge angezeigt. Edit: Anzeige auch in v1.13 schlecht!
*) Exit and start game öffnet brav FMsel und dann kann ich erfolgreich FMs starten.
*) Teilweise garstige Typos. Siehe Screenshot. Hab mich falsch erinnert, ist auch einfach seitlich abgeschnitten!
*) Crash wenn ich "open mod folder" klicke. Sehr böse!
Code: [Select]
Unhandled exception: page fault on read access to 0xffffffb8 in 32-bit code (0x00408ecc).
Register dump:
 CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
 EIP:00408ecc ESP:0033ede0 EBP:0033f1d8 EFLAGS:00010202(  R- --  I   - - - )
 EAX:0033eebc EBX:ffffffa8 ECX:00000000 EDX:001a2820
 ESI:0033eebc EDI:001488b8
Stack dump:
0x0033ede0:  ffffffa4 0033f240 00414ac8 ffffffa8
0x0033edf0:  00000000 ffffffff 0033f240 00153c68
0x0033ee00:  00153c50 0033ee54 7bc49228 7bc37239
0x0033ee10:  0033f240 001a7ac8 0033ee40 7eb6e000
0x0033ee20:  0033ee40 7eb6e000 0033ee78 7bc3714b
0x0033ee30:  7eb77f20 00000000 7eac8700 7bc3714b
Backtrace:
=>0 0x00408ecc in ss2bmm (+0x8ecc) (0x0033f1d8)
  1 0x0040b39b in ss2bmm (+0xb39a) (0x0033f20c)
  2 0x00435850 in ss2bmm (+0x3584f) (0x0033f32c)
  3 0x0045cdd1 in ss2bmm (+0x5cdd0) (0x0033f478)
  4 0x00495004 in ss2bmm (+0x95003) (0x0033f4d4)
  5 0x0045c5a6 in ss2bmm (+0x5c5a5) (0x0033f4f8)
  6 0x7ec7d4ea WINPROC_wrapper+0x19() in user32 (0x0033f528)
  7 0x7ec7dc26 in user32 (+0x9dc25) (0x0033f578)
  8 0x7ec80383 in user32 (+0xa0382) (0x0033f5c8)
  9 0x7ec3f19d in user32 (+0x5f19c) (0x0033f628)
  10 0x7ec46a46 in user32 (+0x66a45) (0x0033f698)
  11 0x7ec46cd9 SendMessageW+0x58() in user32 (0x0033f6e8)
  12 0x7ebedf18 in user32 (+0xdf17) (0x0033f7a8)
  13 0x7ec7d58e WINPROC_wrapper+0xbd() in user32 (0x0033f7d8)
  14 0x7ec7d4ea WINPROC_wrapper+0x19() in user32 (0x0033f808)
  15 0x7ec7dc26 in user32 (+0x9dc25) (0x0033f858)
  16 0x7ec805fb CallWindowProcW+0x5a() in user32 (0x0033f8a0)
  17 0x0045c0ae in ss2bmm (+0x5c0ad) (0x00090033)
0x00408ecc: movl 0x10(%ebx),%eax
Modules:
Module Address Debug info Name (84 modules)
PE   400000-  59f000 Export          ss2bmm
ELF 7b800000-7ba5b000 Deferred        kernel32<elf>
  \-PE 7b810000-7ba5b000 \               kernel32
ELF 7bc00000-7bcdb000 Deferred        ntdll<elf>
  \-PE 7bc10000-7bcdb000 \               ntdll
ELF 7bf00000-7bf04000 Deferred        <wine-loader>
ELF 7d99c000-7d9b9000 Deferred        libgcc_s.so.1
ELF 7d9de000-7da03000 Deferred        imm32<elf>
  \-PE 7d9e0000-7da03000 \               imm32
ELF 7da25000-7da2e000 Deferred        librt.so.1
ELF 7da2e000-7da35000 Deferred        libffi.so.6
ELF 7da35000-7da3a000 Deferred        libgpg-error.so.0
ELF 7da3a000-7da52000 Deferred        libresolv.so.2
ELF 7da52000-7da56000 Deferred        libkeyutils.so.1
ELF 7da56000-7daa1000 Deferred        libdbus-1.so.3
ELF 7daa1000-7dadd000 Deferred        libp11-kit.so.0
ELF 7dadd000-7daf1000 Deferred        libtasn1.so.6
ELF 7daf1000-7db78000 Deferred        libgcrypt.so.11
ELF 7db78000-7db84000 Deferred        libkrb5support.so.0
ELF 7db84000-7db89000 Deferred        libcom_err.so.2
ELF 7db89000-7dbb9000 Deferred        libk5crypto.so.3
ELF 7dbb9000-7dc77000 Deferred        libkrb5.so.3
ELF 7dc77000-7dd3d000 Deferred        libgnutls.so.26
ELF 7dd3d000-7dd83000 Deferred        libgssapi_krb5.so.2
ELF 7dd83000-7ddf0000 Deferred        libcups.so.2
ELF 7de15000-7de4c000 Deferred        uxtheme<elf>
  \-PE 7de20000-7de4c000 \               uxtheme
ELF 7de4c000-7de52000 Deferred        libxfixes.so.3
ELF 7de52000-7de5d000 Deferred        libxcursor.so.1
ELF 7de5d000-7de6d000 Deferred        libxi.so.6
ELF 7de6d000-7de71000 Deferred        libxcomposite.so.1
ELF 7de71000-7de7c000 Deferred        libxrandr.so.2
ELF 7de7c000-7de87000 Deferred        libxrender.so.1
ELF 7de87000-7de8d000 Deferred        libxxf86vm.so.1
ELF 7de8d000-7de91000 Deferred        libxinerama.so.1
ELF 7de91000-7de98000 Deferred        libxdmcp.so.6
ELF 7de98000-7de9c000 Deferred        libxau.so.6
ELF 7de9c000-7debe000 Deferred        libxcb.so.1
ELF 7debe000-7dff2000 Deferred        libx11.so.6
ELF 7dff2000-7e005000 Deferred        libxext.so.6
ELF 7e008000-7e01a000 Deferred        libavahi-client.so.3
ELF 7e01a000-7e028000 Deferred        libavahi-common.so.3
ELF 7e02a000-7e0bc000 Deferred        winex11<elf>
  \-PE 7e030000-7e0bc000 \               winex11
ELF 7e0fd000-7e126000 Deferred        libexpat.so.1
ELF 7e126000-7e161000 Deferred        libfontconfig.so.1
ELF 7e161000-7e189000 Deferred        libpng12.so.0
ELF 7e189000-7e1a3000 Deferred        libz.so.1
ELF 7e1a3000-7e243000 Deferred        libfreetype.so.6
ELF 7e268000-7e39e000 Deferred        oleaut32<elf>
  \-PE 7e280000-7e39e000 \               oleaut32
ELF 7e39e000-7e41f000 Deferred        rpcrt4<elf>
  \-PE 7e3b0000-7e41f000 \               rpcrt4
ELF 7e41f000-7e55b000 Deferred        ole32<elf>
  \-PE 7e440000-7e55b000 \               ole32
ELF 7e55b000-7e59b000 Deferred        winspool<elf>
  \-PE 7e560000-7e59b000 \               winspool
ELF 7e59b000-7e686000 Deferred        comdlg32<elf>
  \-PE 7e5a0000-7e686000 \               comdlg32
ELF 7e686000-7e78d000 Deferred        comctl32<elf>
  \-PE 7e690000-7e78d000 \               comctl32
ELF 7e78d000-7e807000 Deferred        shlwapi<elf>
  \-PE 7e7a0000-7e807000 \               shlwapi
ELF 7e807000-7ea3a000 Deferred        shell32<elf>
  \-PE 7e810000-7ea3a000 \               shell32
ELF 7ea3a000-7eaac000 Deferred        advapi32<elf>
  \-PE 7ea50000-7eaac000 \               advapi32
ELF 7eaac000-7ebc9000 Deferred        gdi32<elf>
  \-PE 7eac0000-7ebc9000 \               gdi32
ELF 7ebc9000-7ed23000 Dwarf           user32<elf>
  \-PE 7ebe0000-7ed23000 \               user32
ELF 7ed23000-7ed2f000 Deferred        libnss_files.so.2
ELF 7ed2f000-7ed3b000 Deferred        libnss_nis.so.2
ELF 7ed3b000-7ed54000 Deferred        libnsl.so.1
ELF 7ef95000-7efdb000 Deferred        libm.so.6
ELF 7efe6000-7f000000 Deferred        version<elf>
  \-PE 7eff0000-7f000000 \               version
ELF f73d2000-f7581000 Deferred        libc.so.6
ELF f7581000-f7586000 Deferred        libdl.so.2
ELF f7587000-f75a3000 Deferred        libpthread.so.0
ELF f75a7000-f75b0000 Deferred        libnss_compat.so.2
ELF f75c8000-f777d000 Dwarf           libwine.so.1
ELF f777f000-f77a1000 Deferred        ld-linux.so.2
ELF f77a1000-f77a2000 Deferred        [vdso].so
Threads:
process  tid      prio (all id:s are in hex)
0000000e services.exe
0000001f    0
0000001e    0
00000019    0
00000018    0
00000016    0
00000014    0
00000010    0
0000000f    0
00000012 winedevice.exe
0000001d    0
0000001a    0
00000017    0
00000013    0
0000001b plugplay.exe
00000021    0
00000020    0
0000001c    0
00000022 explorer.exe
00000024    0
00000023    0
00000025 (D) D:\home\johannes\Desktop\Link to SystemShock2\ss2bmm.exe
00000028    0
00000026    0 <==
System information:
    Wine build: wine-1.6.2
    Platform: i386 (WOW64)
    Host system: Linux
    Host version: 3.16.0-38-generic

Wurde mit Wine 1.6.2 getestet, also einer (älteren) Stable. Derzeit ist 1.8.3 die Stable Version, ich bezweifle aber, dass die etwas ändern würde.
[BORDERS1.png expired]
[TYPO1.png expired]
[aboutpageTESTVERSION.png expired]
« Last Edit: 21. June 2016, 18:09:58 by Colonel SFF »
Re: Re: SS2 Blue Mod Manager
674429186ff6a
Thanks for testing!
- Don't know what's happening with the cut off text, that's wxWidgets/Wine.
- Crash was an older bug, fixed.
- about 2): Wine cannot handle file modification, only creation and deletion. This feature unfortunately won't work on Linux. :-/
- German subtitles are badly packaged, also not a full mod yet. Fixed.
- Yep, the info message about archives is only spawned once.
« Last Edit: 21. June 2016, 22:39:46 by Marvin »
Re: Re: SS2 Blue Mod Manager
674429187044e
You're welcome.
- about 2): Wine cannot handle file modification, only creation and deletion. This feature unfortunately won't work on Linux. :-/
I don't get why 2) wouldn't work when 1) does, but anyway, it's not a big deal. 1) is the awesome feature anyway. But...
- Yep, the info message about archives is only spawned once.
... maybe that info message should be spawned everytime? I don't think it would be too much trouble, but some people might be missing their .zip files in the future. A simple click of "yes" is not too annoying for me. Maybe integrate a "don't show this box any more"-tick?
Re: Re: SS2 Blue Mod Manager
6744291870776
You're welcome.I don't get why 2) wouldn't work when 1) does, but anyway, it's not a big deal. 1) is the awesome feature anyway. But......
Because 1) scans the folder on startup while 2) relies on a file system watcher. I could rescan the folder every time something's updates, but that would defeat the purpose of having a watcher in the first place.

maybe that info message should be spawned everytime? I don't think it would be too much trouble, but some people might be missing their .zip files in the future. A simple click of "yes" is not too annoying for me. Maybe integrate a "don't show this box any more"-tick?
Will try.
« Last Edit: 22. June 2016, 06:39:28 by Marvin »
Acknowledged by: Colonel SFF
Re: Re: SS2 Blue Mod Manager
67442918708af
I would have wanted rccc to test the new version in Wine on OSX but since I'm not expecting any differences to Linux Wine, I could live without it. Otherwise, I'm good to go. As the previous way of mod installation is no longer the recommended one, should I simply open a new topic or prepare a post to copy-paste as the new OP?
Do you want to change the Newbie Guide too or would you like to wait before including it in the SS2Tool and then update?

674429187094fvoodoo47

Re: Re: SS2 Blue Mod Manager
674429187099a
the OP and the guide will have to be updated of course - K will probably handle the guide, and I can edit the OP for you, just post the new content here.
Re: Re: SS2 Blue Mod Manager
6744291870c08
Here's the new OP, replace [PIC] with the respective image. If you or someone else can get an appropriate pic2 with English names, take that instead. I hope nobody is scared of a little German anymore.
Code: [Select]
[list type=decimal class=inpostnav]
[li][iurl=#requirements]Requirements[/iurl][/li]
[li][iurl=#installation]Installation[/iurl][/li]
[li][iurl=#how_to_use]How to use[/iurl][/li]
[li][iurl=#download]Download[/iurl][/li]
[/list]
[anchor=requirements][color=#ffcc00]Requirements[/color][/anchor]
- WinXP or later.
- System Shock 2 v2.4 or later.

[anchor=installation][color=#ffcc00]Installation[/color][/anchor]
Extract/place the program in a folder of your choosing, and it's ready to use.

[anchor=how_to_use][color=#ffcc00]How to use[/color][/anchor]
Launch SS2 Blue Mod Manager, press [b]Select game folder...[/b] and select your System Shock 2 main folder.
[PIC1]

Press [b]Extract mod archives...[/b] and select the mods to install. You can select multiple files at once using [key]Shift[/key] and [key]Ctrl[/key].
Alternatively, copy the mod archives to the "DMM" folder.
Archive files used for installation can be safely deleted, including the "DMMArchives" folder.
[PIC2]

Activate mods and arrange priorities (mod that is higher on the list overrides every mod below it). That's all, now you can press [b]Exit and start game[/b].
[PIC3]

If you want further information about a mod, you can press [b]Lookup (WWW)[/b] to see its thread here on Systemshock.org or open a ReadMe file if present. If you have no further use of a mod, [b]Delete[/b] it.

[anchor=download][color=#ffcc00]Download[/color][/anchor]

Only put the release in the OP, I'll leave the source code here. I'm also adding a debug build, so if anyone encounters any crashes, you can send me the dump and I can look for the problem.
As for the 7z.dll: For extraction to work, there must be one either a) in the SS2 folder or b) in the executable path of ss2bmm, which will probably be the same. So far, the ancient DLL provided by SS2Tool seems to work with SS2BMM while the new DLL works with fmsel, as long as you don't use advanced compression features. I'd vote for the tool to provide the newer DLL, but it's ultimately your/Kolya's choice.
[pic1.jpg expired]
[pic2.jpg expired]
[pic3.jpg expired]
[SS2BlueModManager_1.14.7z expired]
« Last Edit: 13. December 2020, 10:10:48 by Marvin »
Re: Re: SS2 Blue Mod Manager
6744291870d59
For posterity's sake, the changelog:
Code: [Select]
#Version 1.14#
+ Added archive extraction feature: Mods can now be automatically installed by either 1) clicking the "Extract mod archives..." button and choosing the mod archives to install or 2) copying mod archives to the DMM folder. In the latter case, the archives will be moved to the new "DMMArchives" folder in the main Shock2 folder. They can be deleted if the user does not need them anymore.
Currently supported archive types: 7z, rar, zip, ss2mod (repackaged 7z, rar or zip file).
+ Added delete button: Delete a mod folder from your hard disk.
+ Added lookup (WWW) button: Open mod thread on Systemshock.org.
+ Added ReadMe button: Open mod readme file. Only files having "read" in their name are considered.
~ Fixed crash when clicking on "Open mods folder" without having a mod selected (thanks to ColonelSFF)

Internal:
+ Archive extraction is handled by 7zip-cpp released unter the MIT license: https://github.com/getnamo/7zip-cpp. Build scripts are available in the "Script" folder.
The 7zip-cpp wrapper relies on and is built from the following projects:
SevenZip++ by Chadwick McNab (placed in public domain)
LZMA SDK (placed in public domain)
7-zip (LGPL license + unrar restriction version 2.1)
~ Upgraded to wxFormBuilder 3.5.1-rc1.


#Version 1.13a#
+ Added "ss2.exe" as valid executable file in case Shock2.exe cannot be used due to OS security settings.


#Version 1.13#
+ Added new mod type: Subtitles.
- Removed dependency on enhanced instructions set (SSE, AVX) to improve compatibility on legacy systems.


#Version 1.12#
Last official version developed by bluemess.

6744291870debvoodoo47

Re: Re: SS2 Blue Mod Manager
6744291870e36
should be done. modified the text slightly.

thanks.
Re: Re: SS2 Blue Mod Manager
6744291870f7d
Updated SS2Tool contents with ss2bmm.exe 1.14 and the accompanying 7z.dll.
Re: Re: SS2 Blue Mod Manager
6744291871093
You forgot the thread title. ;)

Goody. Now I can lean back and wait for the inevitable bug reports like "The delete button erased my home folder, I'm suing you for $10k".

« Last Edit: 25. June 2016, 07:54:59 by Marvin »
Acknowledged by: Colonel SFF

674429187115dvoodoo47

Re: Re: SS2 Blue Mod Manager
67442918711b4
fixed. also checked xpsp3 compatibility (as we definitely still want that), and everything seems to be working fine, so as far as I can tell, 1.14 is good to go.

also, this pretty much makes mod loading as user friendly as humanly possible - it's really just three clicks plus setting up priorities, no more manual stuff involved, so great job, if I haven't said that before.
Acknowledged by: Marvin
Re: Re: SS2 Blue Mod Manager
6744291871322
So, rccc found the time to test the manager on OSX and it doesn't look so good. Some of the problems are the result of the file watcher implementation (which I can't change), but there seem to be some more bizarre bugs such as the Delete button not working.

Long story short: If you have a Mac plus whatever kind of Wine-bundled SS2 version you use, could you please play around with the manager and write down what doesn't work? Any help is appreciated. :)

Edit: XP support won't go away, voodoo, as it would make the manager impractical or impossible to use on Unix/OSX.
« Last Edit: 04. July 2016, 21:10:58 by Marvin »
Re: Re: SS2 Blue Mod Manager
6744291871628
Ok, here's what I found.

Setup:
- SS2 from GOG
- Wineskin 2.6.2
- WS9Wine1.9.11
- SS2Tool 6.1.1.1
- bmm 1.14 included in SS2Tool
- Macbook Air on Mac OS X 10.11.5

Starting bmm (empty) works, as does starting the game via "Exit and start game".


Install mod archive(s)...
I can select a mod archive, but after clicking "open" I see an empty pop-up with an OK button, see the screenshot 1.
If I click the OK button, nothing seems to happen, ie the selected mod is not displayed, but: If I "Exit and start game", enter game, quit game, restart bmm, the chosen mod is listed as installed and active. It's exactly the same if I select more than one archive. Initially the mods are marked as inactive, and they also actually are. Activating them, in- and decreasing priority also works. So it does kinda work ...

Open ReadMe file
Works (tested with AccFam mod)

Lookup Mod (WWW)
Works partially. Clicking the button opens a browser window with the correct mod thread (again tested with Accfam), but also an empty popup with OK button is displayed, hitting the the button appears to do nothing. It looks exactly the same as in the first screenshot.

Delete
this just doesn't work at all. Select a mod, hit "Delete". Again I see the weird empty pop up with OK button. Hitting it does nothing. Exiting and starting the game, then exit the game, restart bmm reveals that the mod has not been removed.

I hope this helps.

[extracting mod archives.png expired]
Re: Re: SS2 Blue Mod Manager
6744291871713
The lookup mod function doesn't even have any kind of message window attached to it. This will be interesting.
Re: Re: SS2 Blue Mod Manager
6744291871822
Okay, here's a first test for the new Wine fixes. This might solve the following:
- Message popup when using lookup on OSX gone
- Mod deletion working on OSX
- Mod list is immediately updated after "Install mod archive(s)" button is used without having to restart both on Linux and OSX

rcc, Colonel: Please tell me which of these are true.
« Last Edit: 01. August 2016, 19:07:42 by Marvin »

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