6743160e4bebd

6743160e4cf77
4 Guests are here.
 

Topic: SS2 Blue Mod Manager
Page: « 1 2 [3] 4 ... 22 »
Read 43179 times  

6743160e4d56abluemess

Re: Re: SS2 Blue Mod Manager
6743160e4d5d4
Release 1.0

Some minor changes. Source code attached.

BMM features kind of reached the point I was initially aiming for, and I don't plan to develop it any further. It can serve its purpose as a simple tool, until fully featured mod manager comes along.
Re: Re: SS2 Blue Mod Manager
6743160e4d91c
Nice, but why not develop it further and make it the fully featured mod manager? :D
Re: Re: SS2 Blue Mod Manager
6743160e4da6c
I think it's pretty perfect and I wouldn't really know what to add.

6743160e4dd38bluemess

Re: Re: SS2 Blue Mod Manager
6743160e4dd8f
Nice, but why not develop it further and make it the fully featured mod manager? :D
Because it wasn't planned to be one. It was not designed well enough from the beginning to be the base for my idea of a fully featured mod manager. It has what I initially wanted it to have, and in its current state adding more advanced features would eventually become cumbersome and hard to maintain. Starting over, or at least thorough redesign would be required for me to comfortably develop it any further. In other words, I've started it more than six months ago, and I would do things differently now ;) But, as I wasn't aiming for anything more than it is now, no harm no foul. Project finished.
« Last Edit: 07. November 2013, 11:11:04 by bluemess »
Re: Re: SS2 Blue Mod Manager
6743160e4dffe
I understand. My thought was that maybe you don't see your work as being good enough and maybe stopped because of that. In that case a bit encouragement wouldn't be wrong :D
Nevertheless, you did a fine job with it, and also releasing the code, nice one!

I think it's pretty perfect and I wouldn't really know what to add.
In my mind there are at least two things to pop right up, automatic installation of ss2mod files and reading and displaying of ini files.
Re: Re: SS2 Blue Mod Manager
6743160e4e137
Precious few people ever created a mod.ini. And then they were soon obsolete, because it's easier to update information in a post than in a download.

It's similar with ss2mod files. They never really took over and the small advantage of being able to doubleclick such a file and have the mod installed automatically (IF everything was set up for it), didn't really outweigh the confusion it caused.

6743160e4e244voodoo47

Re: Re: SS2 Blue Mod Manager
6743160e4e292
finally tried this one out, and I have to say I like what I see - it's simple, easy, and does exactly what needs to be done. VERY useful if you have a bunch of mods with identical dmls that need to be active at the same time.

6743160e4e527voodoo47

Re: Re: SS2 Blue Mod Manager
6743160e4e57e
Proper order matters: mod that is lower on the list will override every mod above it, in each case where they address the same content.
just noticed this - I think this is slightly counter-intuitive, one would expect the mod at the top to have the highest priority.

6743160e4e679bluemess

Re: Re: SS2 Blue Mod Manager
6743160e4e6cc
There are two ways of looking at it: either treat the order number as priority, means lower number is higher priority, or expect mod with a higher number to be applied last, overriding every mod before it.

Now it works like the second way. This is consistent with the order of applying mods to DataPermMods – the last mod you unpack will override every mod before it. For me that seemed more intuitive at a time, but my point of view is kind of biased. If the other way around would be more intuitive for most, I can change it.

6743160e4e786voodoo47

Re: Re: SS2 Blue Mod Manager
6743160e4e7d4
I see, but would vote for the change anyway. or maybe change the button names into increase/decrease priority instead of move up/down. maybe both.
Re: Re: SS2 Blue Mod Manager
6743160e4e8c6
I would also suspect that the one at the top is the mod with the highest priority.
It's just the common way for lists and stuff.

6743160e4e969bluemess

Re: Re: SS2 Blue Mod Manager
6743160e4e9b6
Great idea with button names, I will definitely change them. I see that this strange list order that I fancied is intuitive only for me, so I will change that too.
Acknowledged by: voodoo47

6743160e4ea6cbluemess

Re: Re: SS2 Blue Mod Manager
6743160e4eabd
Release 1.01

- Changed list order - now mods at the top of the list have highest priority.
- Removed Runtime DLLs dependency, they're no longer needed.

6743160e4eb49voodoo47

Re: Re: SS2 Blue Mod Manager
6743160e4eb99
good stuff.
Re: Re: SS2 Blue Mod Manager
6743160e4ec88
Thanks bluemess! These are good changes. :)

6743160e4ed1cbluemess

Re: Re: SS2 Blue Mod Manager
6743160e4ed68
Thank you. Let me know about other annoyances that could be improved :)

6743160e4ee03bluemess

Re: Re: SS2 Blue Mod Manager
6743160e4ee50
Release 1.02

- Fixed a bug with list update, occurring when mod's folder was deleted, while being selected and last on the list at the same time.

6743160e4eee8voodoo47

Re: Re: SS2 Blue Mod Manager
6743160e4ef35
one not so basic feature - button which would drop a txt (or screenshot?) with the list of loaded mods. might be useful for troubleshooting users.

6743160e4efc2bluemess

Re: Re: SS2 Blue Mod Manager
6743160e4f010
I'm thinking auto saving log file with list of mods.

6743160e4f0a1voodoo47

Re: Re: SS2 Blue Mod Manager
6743160e4f0eb
anything that would allow an user to quickly copy and paste all the info from the mod window would do.

6743160e4f1c1bluemess

Re: Re: SS2 Blue Mod Manager
6743160e4f221
Added logging of mods setup. Not yet finished, just a quick build to show progress.

ss2bmm.log file is now created on application exit – BMM must be closed for log file to show up. Log is created only if mods setup was successfully saved. If something will go wrong along the way, log file will not be created at all, but appropriate message window will be shown.

[SS2BlueModManager_1.025_Dev.7z expired]

6743160e4f2a3voodoo47

Re: Re: SS2 Blue Mod Manager
6743160e4f2f1
looking good.

6743160e4f3abbluemess

Re: Re: SS2 Blue Mod Manager
6743160e4f3f7
Release 1.03

Added Mods Setup Log (ss2bmm.log), created on application exit, which includes:
- List of mods and settings.
- All possible warnings (also shown in status bar).
- Listing of mods folder content, two levels deep.
Re: Re: SS2 Blue Mod Manager
6743160e4f4da
Thanks alot for this manager, makes it a lot easier to test out mods and play different FMs :)

Your name:
This box must be left blank:

How can you challenge a perfect, _____ machine? (Fill in the missing word):
4 Guests are here.
But I see direct lines, see direct lines across the sky.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6743160e52c6d