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Topic: SS2 Blue Mod Manager
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6743176a1cea3bluemess

Re: Re: SS2 Blue Mod Manager
6743176a1cf0c
Release 1.0

Some minor changes. Source code attached.

BMM features kind of reached the point I was initially aiming for, and I don't plan to develop it any further. It can serve its purpose as a simple tool, until fully featured mod manager comes along.
Re: Re: SS2 Blue Mod Manager
6743176a1d227
Nice, but why not develop it further and make it the fully featured mod manager? :D
Re: Re: SS2 Blue Mod Manager
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I think it's pretty perfect and I wouldn't really know what to add.

6743176a1d5f8bluemess

Re: Re: SS2 Blue Mod Manager
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Nice, but why not develop it further and make it the fully featured mod manager? :D
Because it wasn't planned to be one. It was not designed well enough from the beginning to be the base for my idea of a fully featured mod manager. It has what I initially wanted it to have, and in its current state adding more advanced features would eventually become cumbersome and hard to maintain. Starting over, or at least thorough redesign would be required for me to comfortably develop it any further. In other words, I've started it more than six months ago, and I would do things differently now ;) But, as I wasn't aiming for anything more than it is now, no harm no foul. Project finished.
« Last Edit: 07. November 2013, 11:11:04 by bluemess »
Re: Re: SS2 Blue Mod Manager
6743176a1d8a7
I understand. My thought was that maybe you don't see your work as being good enough and maybe stopped because of that. In that case a bit encouragement wouldn't be wrong :D
Nevertheless, you did a fine job with it, and also releasing the code, nice one!

I think it's pretty perfect and I wouldn't really know what to add.
In my mind there are at least two things to pop right up, automatic installation of ss2mod files and reading and displaying of ini files.
Re: Re: SS2 Blue Mod Manager
6743176a1d9c9
Precious few people ever created a mod.ini. And then they were soon obsolete, because it's easier to update information in a post than in a download.

It's similar with ss2mod files. They never really took over and the small advantage of being able to doubleclick such a file and have the mod installed automatically (IF everything was set up for it), didn't really outweigh the confusion it caused.

6743176a1daddvoodoo47

Re: Re: SS2 Blue Mod Manager
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finally tried this one out, and I have to say I like what I see - it's simple, easy, and does exactly what needs to be done. VERY useful if you have a bunch of mods with identical dmls that need to be active at the same time.

6743176a1dde5voodoo47

Re: Re: SS2 Blue Mod Manager
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Proper order matters: mod that is lower on the list will override every mod above it, in each case where they address the same content.
just noticed this - I think this is slightly counter-intuitive, one would expect the mod at the top to have the highest priority.

6743176a1df41bluemess

Re: Re: SS2 Blue Mod Manager
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There are two ways of looking at it: either treat the order number as priority, means lower number is higher priority, or expect mod with a higher number to be applied last, overriding every mod before it.

Now it works like the second way. This is consistent with the order of applying mods to DataPermMods – the last mod you unpack will override every mod before it. For me that seemed more intuitive at a time, but my point of view is kind of biased. If the other way around would be more intuitive for most, I can change it.

6743176a1e037voodoo47

Re: Re: SS2 Blue Mod Manager
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I see, but would vote for the change anyway. or maybe change the button names into increase/decrease priority instead of move up/down. maybe both.
Re: Re: SS2 Blue Mod Manager
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I would also suspect that the one at the top is the mod with the highest priority.
It's just the common way for lists and stuff.

6743176a1e20bbluemess

Re: Re: SS2 Blue Mod Manager
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Great idea with button names, I will definitely change them. I see that this strange list order that I fancied is intuitive only for me, so I will change that too.
Acknowledged by: voodoo47

6743176a1e2f7bluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.01

- Changed list order - now mods at the top of the list have highest priority.
- Removed Runtime DLLs dependency, they're no longer needed.

6743176a1e3c1voodoo47

Re: Re: SS2 Blue Mod Manager
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good stuff.
Re: Re: SS2 Blue Mod Manager
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Thanks bluemess! These are good changes. :)

6743176a1e598bluemess

Re: Re: SS2 Blue Mod Manager
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Thank you. Let me know about other annoyances that could be improved :)

6743176a1e680bluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.02

- Fixed a bug with list update, occurring when mod's folder was deleted, while being selected and last on the list at the same time.

6743176a1e769voodoo47

Re: Re: SS2 Blue Mod Manager
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one not so basic feature - button which would drop a txt (or screenshot?) with the list of loaded mods. might be useful for troubleshooting users.

6743176a1e839bluemess

Re: Re: SS2 Blue Mod Manager
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I'm thinking auto saving log file with list of mods.

6743176a1e91avoodoo47

Re: Re: SS2 Blue Mod Manager
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anything that would allow an user to quickly copy and paste all the info from the mod window would do.

6743176a1ea3abluemess

Re: Re: SS2 Blue Mod Manager
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Added logging of mods setup. Not yet finished, just a quick build to show progress.

ss2bmm.log file is now created on application exit – BMM must be closed for log file to show up. Log is created only if mods setup was successfully saved. If something will go wrong along the way, log file will not be created at all, but appropriate message window will be shown.

[SS2BlueModManager_1.025_Dev.7z expired]

6743176a1eb0bvoodoo47

Re: Re: SS2 Blue Mod Manager
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looking good.

6743176a1ec03bluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.03

Added Mods Setup Log (ss2bmm.log), created on application exit, which includes:
- List of mods and settings.
- All possible warnings (also shown in status bar).
- Listing of mods folder content, two levels deep.
Re: Re: SS2 Blue Mod Manager
6743176a1ed2c
Thanks alot for this manager, makes it a lot easier to test out mods and play different FMs :)

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