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Topic: SS2 Blue Mod Manager
Page: « 1 ... 4 [5] 6 ... 22 »
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67435bb69b676bluemess

Re: Re: SS2 Blue Mod Manager
67435bb69b6f2
Release 1.04

- Improved realtime issues detection and overall working on Wine.
- Other internal changes.

67435bb69b7e5OneofTheMany

Re: Re: SS2 Blue Mod Manager
67435bb69b847
Ahh, excellent :)

67435bb69b8debluemess

Re: Re: SS2 Blue Mod Manager
67435bb69b92f
Release 1.05

- Improvements.
Re: Re: SS2 Blue Mod Manager
67435bb69bb05
We all love improvements! ;)

67435bb69bbb2OneofTheMany

Re: Re: SS2 Blue Mod Manager
67435bb69bc05
Yes we do! :D

67435bb69bca6bluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.06

- Fixed a bug causing mods list to stop showing properly in some cases.

67435bb69bdcebluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.

67435bb69bfd4voodoo47

Re: Re: SS2 Blue Mod Manager
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ah, forgot to post a request here - any chance of detecting mods with dmls (*.dml), and adding a dml tag if detected?

67435bb69c0d9bluemess

Re: Re: SS2 Blue Mod Manager
67435bb69c129
Ok, will look into it.
Acknowledged by: voodoo47

67435bb69c1d1bluemess

Re: Re: SS2 Blue Mod Manager
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DMLs detection.

[SS2BlueModManager_1.075_Dev.7z expired]
« Last Edit: 09. July 2014, 21:33:09 by bluemess »

67435bb69c2b2voodoo47

Re: Re: SS2 Blue Mod Manager
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well that was bloody fast. will test tomorrow (technically today, as always).

67435bb69c608Primitive Primate

Re: Re: SS2 Blue Mod Manager
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Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.
This worked in 1.06 too FYI

67435bb69c888bluemess

Re: Re: SS2 Blue Mod Manager
67435bb69c8dd
This worked in 1.06 too FYI
In 1.06 you had to click Select game folder..., and then click OK (it was already pointing to SS2 folder). In 1.07 this step is not necessary. Come to think of it, it's not a feature worth advertising, but well, I mentioned it.

67435bb69c97fPrimitive Primate

Re: Re: SS2 Blue Mod Manager
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Ah, you got me. Great update nevertheless, as usual. :)

67435bb69ca59voodoo47

Re: Re: SS2 Blue Mod Manager
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dml detect looks ok.

67435bb69cb55bluemess

Re: Re: SS2 Blue Mod Manager
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which column order is the least bad?

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« Last Edit: 03. July 2014, 20:16:56 by bluemess »
Re: Re: SS2 Blue Mod Manager
67435bb69cf1c
What about
#, Name, Status, Type?
And maybe you could colour the "Active" to green and the other to red.
Or even better, make the background colour of the coloum into a light green and light red.
Re: Re: SS2 Blue Mod Manager
67435bb69d09a
Being able to order the columns would be the best of course. Short of that I'd go with order 1. 
For background colouring of active/inactive mods I would prefer white/lightgrey.
Red/Green is a garish combination that will make any app look cheap.

67435bb69d163bluemess

Re: Re: SS2 Blue Mod Manager
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Added 4th option, as per Olfred's suggestion.

I've deactivated/paused some mods to show difference. Inactive/paused mods are grayed out. Inactive mods are always at the bottom of the list.

Yeah, custom ordering might be the best, but I don't want to get into that right now.
Re: Re: SS2 Blue Mod Manager
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And you also need to start with a standard order most of the people will just stay with.
Even when it is possible to sort them.

67435bb69d336Primitive Primate

Re: Re: SS2 Blue Mod Manager
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I go for custom order too

67435bb69d4b5bluemess

Re: Re: SS2 Blue Mod Manager
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Hard choice.

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67435bb69d5adPrimitive Primate

Re: Re: SS2 Blue Mod Manager
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No excessive use of colors please
Re: Re: SS2 Blue Mod Manager
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I was talking more about light coloured, not about burning-your-eyes-away coloured.

But yeah, going with a grey looks more mature, just like Kolya said


Also... Woohoo, I see my name on there!

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