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Topic: SS2 Blue Mod Manager
Page: « 1 ... 4 [5] 6 ... 22 »
Read 43272 times  

67435ceec78b9bluemess

Re: Re: SS2 Blue Mod Manager
67435ceec793a
Release 1.04

- Improved realtime issues detection and overall working on Wine.
- Other internal changes.

67435ceec7a1dOneofTheMany

Re: Re: SS2 Blue Mod Manager
67435ceec7a87
Ahh, excellent :)

67435ceec7b2cbluemess

Re: Re: SS2 Blue Mod Manager
67435ceec7b7b
Release 1.05

- Improvements.
Re: Re: SS2 Blue Mod Manager
67435ceec7d6b
We all love improvements! ;)

67435ceec7e1cOneofTheMany

Re: Re: SS2 Blue Mod Manager
67435ceec7e80
Yes we do! :D

67435ceec7f47bluemess

Re: Re: SS2 Blue Mod Manager
67435ceec7f99
Release 1.06

- Fixed a bug causing mods list to stop showing properly in some cases.

67435ceec8087bluemess

Re: Re: SS2 Blue Mod Manager
67435ceec80db
Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.

67435ceec8237voodoo47

Re: Re: SS2 Blue Mod Manager
67435ceec828d
ah, forgot to post a request here - any chance of detecting mods with dmls (*.dml), and adding a dml tag if detected?

67435ceec8336bluemess

Re: Re: SS2 Blue Mod Manager
67435ceec8370
Ok, will look into it.
Acknowledged by: voodoo47

67435ceec842abluemess

Re: Re: SS2 Blue Mod Manager
67435ceec8481
DMLs detection.

[SS2BlueModManager_1.075_Dev.7z expired]
« Last Edit: 09. July 2014, 21:33:09 by bluemess »

67435ceec8529voodoo47

Re: Re: SS2 Blue Mod Manager
67435ceec8580
well that was bloody fast. will test tomorrow (technically today, as always).

67435ceec88d4Primitive Primate

Re: Re: SS2 Blue Mod Manager
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Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.
This worked in 1.06 too FYI

67435ceec8c45bluemess

Re: Re: SS2 Blue Mod Manager
67435ceec8ca9
This worked in 1.06 too FYI
In 1.06 you had to click Select game folder..., and then click OK (it was already pointing to SS2 folder). In 1.07 this step is not necessary. Come to think of it, it's not a feature worth advertising, but well, I mentioned it.

67435ceec8d70Primitive Primate

Re: Re: SS2 Blue Mod Manager
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Ah, you got me. Great update nevertheless, as usual. :)

67435ceec8ed0voodoo47

Re: Re: SS2 Blue Mod Manager
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dml detect looks ok.

67435ceec8fefbluemess

Re: Re: SS2 Blue Mod Manager
67435ceec9046
which column order is the least bad?

[ColumnOrder.png expired]
« Last Edit: 03. July 2014, 20:16:56 by bluemess »
Re: Re: SS2 Blue Mod Manager
67435ceec941f
What about
#, Name, Status, Type?
And maybe you could colour the "Active" to green and the other to red.
Or even better, make the background colour of the coloum into a light green and light red.
Re: Re: SS2 Blue Mod Manager
67435ceec956a
Being able to order the columns would be the best of course. Short of that I'd go with order 1. 
For background colouring of active/inactive mods I would prefer white/lightgrey.
Red/Green is a garish combination that will make any app look cheap.

67435ceec965dbluemess

Re: Re: SS2 Blue Mod Manager
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Added 4th option, as per Olfred's suggestion.

I've deactivated/paused some mods to show difference. Inactive/paused mods are grayed out. Inactive mods are always at the bottom of the list.

Yeah, custom ordering might be the best, but I don't want to get into that right now.
Re: Re: SS2 Blue Mod Manager
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And you also need to start with a standard order most of the people will just stay with.
Even when it is possible to sort them.

67435ceec9865Primitive Primate

Re: Re: SS2 Blue Mod Manager
67435ceec990c
I go for custom order too

67435ceec99d3bluemess

Re: Re: SS2 Blue Mod Manager
67435ceec9a2d
Hard choice.

[bg.png expired]

67435ceec9adaPrimitive Primate

Re: Re: SS2 Blue Mod Manager
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No excessive use of colors please
Re: Re: SS2 Blue Mod Manager
67435ceec9c4e
I was talking more about light coloured, not about burning-your-eyes-away coloured.

But yeah, going with a grey looks more mature, just like Kolya said


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