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Topic: SS2 Blue Mod Manager
Page: « 1 ... 4 [5] 6 ... 22 »
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67435745ee6ddbluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.04

- Improved realtime issues detection and overall working on Wine.
- Other internal changes.

67435745ee7ddOneofTheMany

Re: Re: SS2 Blue Mod Manager
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Ahh, excellent :)

67435745ee8bcbluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.05

- Improvements.
Re: Re: SS2 Blue Mod Manager
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We all love improvements! ;)

67435745eec07OneofTheMany

Re: Re: SS2 Blue Mod Manager
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Yes we do! :D

67435745eed26bluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.06

- Fixed a bug causing mods list to stop showing properly in some cases.

67435745eee53bluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.

67435745ef007voodoo47

Re: Re: SS2 Blue Mod Manager
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ah, forgot to post a request here - any chance of detecting mods with dmls (*.dml), and adding a dml tag if detected?

67435745ef103bluemess

Re: Re: SS2 Blue Mod Manager
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Ok, will look into it.
Acknowledged by: voodoo47

67435745ef215bluemess

Re: Re: SS2 Blue Mod Manager
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DMLs detection.

[SS2BlueModManager_1.075_Dev.7z expired]
« Last Edit: 09. July 2014, 21:33:09 by bluemess »

67435745ef2f5voodoo47

Re: Re: SS2 Blue Mod Manager
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well that was bloody fast. will test tomorrow (technically today, as always).

67435745ef637Primitive Primate

Re: Re: SS2 Blue Mod Manager
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Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.
This worked in 1.06 too FYI

67435745ef8e1bluemess

Re: Re: SS2 Blue Mod Manager
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This worked in 1.06 too FYI
In 1.06 you had to click Select game folder..., and then click OK (it was already pointing to SS2 folder). In 1.07 this step is not necessary. Come to think of it, it's not a feature worth advertising, but well, I mentioned it.

67435745ef9d7Primitive Primate

Re: Re: SS2 Blue Mod Manager
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Ah, you got me. Great update nevertheless, as usual. :)

67435745efaa9voodoo47

Re: Re: SS2 Blue Mod Manager
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dml detect looks ok.

67435745efb97bluemess

Re: Re: SS2 Blue Mod Manager
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which column order is the least bad?

[ColumnOrder.png expired]
« Last Edit: 03. July 2014, 20:16:56 by bluemess »
Re: Re: SS2 Blue Mod Manager
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What about
#, Name, Status, Type?
And maybe you could colour the "Active" to green and the other to red.
Or even better, make the background colour of the coloum into a light green and light red.
Re: Re: SS2 Blue Mod Manager
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Being able to order the columns would be the best of course. Short of that I'd go with order 1. 
For background colouring of active/inactive mods I would prefer white/lightgrey.
Red/Green is a garish combination that will make any app look cheap.

67435745f00adbluemess

Re: Re: SS2 Blue Mod Manager
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Added 4th option, as per Olfred's suggestion.

I've deactivated/paused some mods to show difference. Inactive/paused mods are grayed out. Inactive mods are always at the bottom of the list.

Yeah, custom ordering might be the best, but I don't want to get into that right now.
Re: Re: SS2 Blue Mod Manager
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And you also need to start with a standard order most of the people will just stay with.
Even when it is possible to sort them.

67435745f0270Primitive Primate

Re: Re: SS2 Blue Mod Manager
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I go for custom order too

67435745f03c1bluemess

Re: Re: SS2 Blue Mod Manager
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Hard choice.

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67435745f048dPrimitive Primate

Re: Re: SS2 Blue Mod Manager
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No excessive use of colors please
Re: Re: SS2 Blue Mod Manager
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I was talking more about light coloured, not about burning-your-eyes-away coloured.

But yeah, going with a grey looks more mature, just like Kolya said


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