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Topic: SS2 Blue Mod Manager
Page: « 1 ... 4 [5] 6 ... 22 »
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674354ba3910fbluemess

Re: Re: SS2 Blue Mod Manager
674354ba39196
Release 1.04

- Improved realtime issues detection and overall working on Wine.
- Other internal changes.

674354ba3925aOneofTheMany

Re: Re: SS2 Blue Mod Manager
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Ahh, excellent :)

674354ba39368bluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.05

- Improvements.
Re: Re: SS2 Blue Mod Manager
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We all love improvements! ;)

674354ba396b1OneofTheMany

Re: Re: SS2 Blue Mod Manager
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Yes we do! :D

674354ba397c6bluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.06

- Fixed a bug causing mods list to stop showing properly in some cases.

674354ba39977bluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.

674354ba39b4cvoodoo47

Re: Re: SS2 Blue Mod Manager
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ah, forgot to post a request here - any chance of detecting mods with dmls (*.dml), and adding a dml tag if detected?

674354ba39c63bluemess

Re: Re: SS2 Blue Mod Manager
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Ok, will look into it.
Acknowledged by: voodoo47

674354ba39d6bbluemess

Re: Re: SS2 Blue Mod Manager
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DMLs detection.

[SS2BlueModManager_1.075_Dev.7z expired]
« Last Edit: 09. July 2014, 21:33:09 by bluemess »

674354ba39e75voodoo47

Re: Re: SS2 Blue Mod Manager
674354ba39ec9
well that was bloody fast. will test tomorrow (technically today, as always).

674354ba3a2e8Primitive Primate

Re: Re: SS2 Blue Mod Manager
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Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.
This worked in 1.06 too FYI

674354ba3a6cbbluemess

Re: Re: SS2 Blue Mod Manager
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This worked in 1.06 too FYI
In 1.06 you had to click Select game folder..., and then click OK (it was already pointing to SS2 folder). In 1.07 this step is not necessary. Come to think of it, it's not a feature worth advertising, but well, I mentioned it.

674354ba3a7dfPrimitive Primate

Re: Re: SS2 Blue Mod Manager
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Ah, you got me. Great update nevertheless, as usual. :)

674354ba3a8cbvoodoo47

Re: Re: SS2 Blue Mod Manager
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dml detect looks ok.

674354ba3a9dabluemess

Re: Re: SS2 Blue Mod Manager
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which column order is the least bad?

[ColumnOrder.png expired]
« Last Edit: 03. July 2014, 20:16:56 by bluemess »
Re: Re: SS2 Blue Mod Manager
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What about
#, Name, Status, Type?
And maybe you could colour the "Active" to green and the other to red.
Or even better, make the background colour of the coloum into a light green and light red.
Re: Re: SS2 Blue Mod Manager
674354ba3aec5
Being able to order the columns would be the best of course. Short of that I'd go with order 1. 
For background colouring of active/inactive mods I would prefer white/lightgrey.
Red/Green is a garish combination that will make any app look cheap.

674354ba3af8ebluemess

Re: Re: SS2 Blue Mod Manager
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Added 4th option, as per Olfred's suggestion.

I've deactivated/paused some mods to show difference. Inactive/paused mods are grayed out. Inactive mods are always at the bottom of the list.

Yeah, custom ordering might be the best, but I don't want to get into that right now.
Re: Re: SS2 Blue Mod Manager
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And you also need to start with a standard order most of the people will just stay with.
Even when it is possible to sort them.

674354ba3b154Primitive Primate

Re: Re: SS2 Blue Mod Manager
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I go for custom order too

674354ba3b2c8bluemess

Re: Re: SS2 Blue Mod Manager
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Hard choice.

[bg.png expired]

674354ba3b3c2Primitive Primate

Re: Re: SS2 Blue Mod Manager
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No excessive use of colors please
Re: Re: SS2 Blue Mod Manager
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I was talking more about light coloured, not about burning-your-eyes-away coloured.

But yeah, going with a grey looks more mature, just like Kolya said


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