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Topic: SS2 Blue Mod Manager
Page: « 1 ... 4 [5] 6 ... 22 »
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6743531c8bf7ebluemess

Re: Re: SS2 Blue Mod Manager
6743531c8bff0
Release 1.04

- Improved realtime issues detection and overall working on Wine.
- Other internal changes.

6743531c8c0c4OneofTheMany

Re: Re: SS2 Blue Mod Manager
6743531c8c13b
Ahh, excellent :)

6743531c8c1dfbluemess

Re: Re: SS2 Blue Mod Manager
6743531c8c234
Release 1.05

- Improvements.
Re: Re: SS2 Blue Mod Manager
6743531c8c3f7
We all love improvements! ;)

6743531c8c483OneofTheMany

Re: Re: SS2 Blue Mod Manager
6743531c8c4cf
Yes we do! :D

6743531c8c571bluemess

Re: Re: SS2 Blue Mod Manager
6743531c8c5bc
Release 1.06

- Fixed a bug causing mods list to stop showing properly in some cases.

6743531c8c683bluemess

Re: Re: SS2 Blue Mod Manager
6743531c8c6d1
Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.

6743531c8c7d7voodoo47

Re: Re: SS2 Blue Mod Manager
6743531c8c823
ah, forgot to post a request here - any chance of detecting mods with dmls (*.dml), and adding a dml tag if detected?

6743531c8c8a6bluemess

Re: Re: SS2 Blue Mod Manager
6743531c8c8f1
Ok, will look into it.
Acknowledged by: voodoo47

6743531c8c985bluemess

Re: Re: SS2 Blue Mod Manager
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DMLs detection.

[SS2BlueModManager_1.075_Dev.7z expired]
« Last Edit: 09. July 2014, 21:33:09 by bluemess »

6743531c8ca51voodoo47

Re: Re: SS2 Blue Mod Manager
6743531c8caa5
well that was bloody fast. will test tomorrow (technically today, as always).

6743531c8cd90Primitive Primate

Re: Re: SS2 Blue Mod Manager
6743531c8cdeb
Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.
This worked in 1.06 too FYI

6743531c8d03ebluemess

Re: Re: SS2 Blue Mod Manager
6743531c8d094
This worked in 1.06 too FYI
In 1.06 you had to click Select game folder..., and then click OK (it was already pointing to SS2 folder). In 1.07 this step is not necessary. Come to think of it, it's not a feature worth advertising, but well, I mentioned it.

6743531c8d12cPrimitive Primate

Re: Re: SS2 Blue Mod Manager
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Ah, you got me. Great update nevertheless, as usual. :)

6743531c8d1fevoodoo47

Re: Re: SS2 Blue Mod Manager
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dml detect looks ok.

6743531c8d2e9bluemess

Re: Re: SS2 Blue Mod Manager
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which column order is the least bad?

[ColumnOrder.png expired]
« Last Edit: 03. July 2014, 20:16:56 by bluemess »
Re: Re: SS2 Blue Mod Manager
6743531c8d613
What about
#, Name, Status, Type?
And maybe you could colour the "Active" to green and the other to red.
Or even better, make the background colour of the coloum into a light green and light red.
Re: Re: SS2 Blue Mod Manager
6743531c8d721
Being able to order the columns would be the best of course. Short of that I'd go with order 1. 
For background colouring of active/inactive mods I would prefer white/lightgrey.
Red/Green is a garish combination that will make any app look cheap.

6743531c8d7d8bluemess

Re: Re: SS2 Blue Mod Manager
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Added 4th option, as per Olfred's suggestion.

I've deactivated/paused some mods to show difference. Inactive/paused mods are grayed out. Inactive mods are always at the bottom of the list.

Yeah, custom ordering might be the best, but I don't want to get into that right now.
Re: Re: SS2 Blue Mod Manager
6743531c8d908
And you also need to start with a standard order most of the people will just stay with.
Even when it is possible to sort them.

6743531c8d989Primitive Primate

Re: Re: SS2 Blue Mod Manager
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I go for custom order too

6743531c8db0fbluemess

Re: Re: SS2 Blue Mod Manager
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Hard choice.

[bg.png expired]

6743531c8dbeaPrimitive Primate

Re: Re: SS2 Blue Mod Manager
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No excessive use of colors please
Re: Re: SS2 Blue Mod Manager
6743531c8dd33
I was talking more about light coloured, not about burning-your-eyes-away coloured.

But yeah, going with a grey looks more mature, just like Kolya said


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