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Topic: SS2 Blue Mod Manager
Page: « 1 ... 4 [5] 6 ... 22 »
Read 43248 times  

674354e79f12cbluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.04

- Improved realtime issues detection and overall working on Wine.
- Other internal changes.

674354e79f228OneofTheMany

Re: Re: SS2 Blue Mod Manager
674354e79f286
Ahh, excellent :)

674354e79f31ebluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.05

- Improvements.
Re: Re: SS2 Blue Mod Manager
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We all love improvements! ;)

674354e79f57fOneofTheMany

Re: Re: SS2 Blue Mod Manager
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Yes we do! :D

674354e79f65abluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.06

- Fixed a bug causing mods list to stop showing properly in some cases.

674354e79f760bluemess

Re: Re: SS2 Blue Mod Manager
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Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.

674354e79f8a2voodoo47

Re: Re: SS2 Blue Mod Manager
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ah, forgot to post a request here - any chance of detecting mods with dmls (*.dml), and adding a dml tag if detected?

674354e79f97cbluemess

Re: Re: SS2 Blue Mod Manager
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Ok, will look into it.
Acknowledged by: voodoo47

674354e79fa5bbluemess

Re: Re: SS2 Blue Mod Manager
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DMLs detection.

[SS2BlueModManager_1.075_Dev.7z expired]
« Last Edit: 09. July 2014, 21:33:09 by bluemess »

674354e79fb32voodoo47

Re: Re: SS2 Blue Mod Manager
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well that was bloody fast. will test tomorrow (technically today, as always).

674354e79fdd9Primitive Primate

Re: Re: SS2 Blue Mod Manager
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Release 1.07

- If ss2bmm.exe is placed in System Shock 2 root folder, the game folder is auto-selected on the first run. No need to click Select game folder...
- Minor fixes.
This worked in 1.06 too FYI

674354e7a006fbluemess

Re: Re: SS2 Blue Mod Manager
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This worked in 1.06 too FYI
In 1.06 you had to click Select game folder..., and then click OK (it was already pointing to SS2 folder). In 1.07 this step is not necessary. Come to think of it, it's not a feature worth advertising, but well, I mentioned it.

674354e7a0156Primitive Primate

Re: Re: SS2 Blue Mod Manager
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Ah, you got me. Great update nevertheless, as usual. :)

674354e7a022dvoodoo47

Re: Re: SS2 Blue Mod Manager
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dml detect looks ok.

674354e7a0335bluemess

Re: Re: SS2 Blue Mod Manager
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which column order is the least bad?

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« Last Edit: 03. July 2014, 20:16:56 by bluemess »
Re: Re: SS2 Blue Mod Manager
674354e7a0653
What about
#, Name, Status, Type?
And maybe you could colour the "Active" to green and the other to red.
Or even better, make the background colour of the coloum into a light green and light red.
Re: Re: SS2 Blue Mod Manager
674354e7a07d5
Being able to order the columns would be the best of course. Short of that I'd go with order 1. 
For background colouring of active/inactive mods I would prefer white/lightgrey.
Red/Green is a garish combination that will make any app look cheap.

674354e7a08a7bluemess

Re: Re: SS2 Blue Mod Manager
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Added 4th option, as per Olfred's suggestion.

I've deactivated/paused some mods to show difference. Inactive/paused mods are grayed out. Inactive mods are always at the bottom of the list.

Yeah, custom ordering might be the best, but I don't want to get into that right now.
Re: Re: SS2 Blue Mod Manager
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And you also need to start with a standard order most of the people will just stay with.
Even when it is possible to sort them.

674354e7a0aa8Primitive Primate

Re: Re: SS2 Blue Mod Manager
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I go for custom order too

674354e7a0bfebluemess

Re: Re: SS2 Blue Mod Manager
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Hard choice.

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674354e7a0cf9Primitive Primate

Re: Re: SS2 Blue Mod Manager
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No excessive use of colors please
Re: Re: SS2 Blue Mod Manager
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I was talking more about light coloured, not about burning-your-eyes-away coloured.

But yeah, going with a grey looks more mature, just like Kolya said


Also... Woohoo, I see my name on there!

Your name:
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System Shock takes place on a space station named ...:
3 Guests are here.
My god, those bloom settings. They're turning all the orange textures red.
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